Indeed, it was easy I hope.
Numidians turned out to be quite "hard to convert" nation, that's why I made some back-up.
Design board:
Numidian (Empire?)
UA: <Something with Mercenaries> Gold bonus upon giving (combat) unit to CS, this unit shares experience gain with your units (same type? same combat class?).
Comment: Based on
true story facts that Numidians were often a Mercenaries in other armies (Carthage, Rome) and they started using Roman tactic/strategy upon some time.
I believe I have seen LUA reference making it possible to code. If not, Numidia is out.
UU: Light Cavalry (sigh, better names?), replaces Charriot, available with Animal Husbandry, can move after attack (optional: not require horse, but weaker)
UC2: ??? <that one is problematic>
Wallacha/Romania
UA <Insert name here> No negative production and gold modifier when Empire is unhappy.
UU ???
UU2 <Impaled Peasant (in progress)> Available with Civil Service, obsolete with <Banking/Economy?>. Unique unit; consumes food on build (like settler), civil, cannot move, when build it is placed near the city, has some degen (-10 per turn?). No maintainence cost. 3 range Fear (-25% cs?) aura.
Extra: