I could be interested in playing, because it seems to be un winnable to me.
Correct. The escorting military unit must stay with the settler.On monarch, hmm... If I undestand correctly unit protecting settler must stay with settler? and can not ligth the way? So, no fog busting?
I would suggest to permit unit to enter neitral land, as I do not see how it could be bad for intent of variant. Otherwize, exploring is imposible, unless you got religion and got missionary or use settler /worker for explore?
On a bright side, one seems can accept vassal, and as I did show in my games one does not need to take cities in order to convince civ to vassal to you.
I wander, Game conside Vassal cultural border allmost the same as your's. Does it mean that mil units can enter vassal cultural borders?
I could be interested in playing, because it seems to be un winnable to me.
Well based on a lot of SGs I've read through, I advise giving my spot to Mutineer
Or both of you could be added to the roster
I'd rather not. It seems like when you get more than six players the game becomes unruly...I typically prefer only five players, but I'm going with six this time.Or both of you could be added to the roster
Ok, this is no problem (in fact, I agree that too many players is bad), but I'm not sure having both of us would be more than six. As I see it, according to the first post, you have Methos, Kodii, Bede, and 3Amoor actually playing the game. Unless I missed a sign-up that wasn't added to the list, Muti+me would only give you six.
Either way, I'll be happy to play/lurk.
But why do you want PA? PA is cheating, vassals are ok.
We might as well wait, there's no rush. As for save editing, I'm pretty sure there are several people over at RB who are capable of doing this (sooooo, Sullla...)
IN vassal case civs allways declare on master.