Malignant Spirits Mini-Mafia (Sign-ups)

Autolycus

Emperor
Joined
May 27, 2007
Messages
1,643
No third parties
Some power roles from the following list(not all power roles will be present):
Role-blocker
Protector
Watcher
Tracker
Vigilante
Fusions of the above (e.g. Jailer)
No reveals on death
Role claims in thread permissible
No communication limits while alive
Dead can talk in thread, dead mafia can talk in QT
Warning:There is a forced conversion mechanic in this game.

Looking for 15 players, but I could probably rework it for as few as 10

Join if you dare!

Sign-Ups
1.spaceman98
2.riedquat
3.pouter pigeon
4.Bsmith 1068
5.Lohrenswald
6.Winston Hughes
7.Newyn
8.Takhisis
9.atheotes
10.zack
11.al sipsclar
12.spaceman98
13.
14.
15.

Maybe:
Snerk
 
Yeaaah, break the silence! Good stuff, Auto. No role reveals is a bit of a turn off but that depends on other mechanics. Will there be a lot of vanillagers?

Haven't got loads of time for mafia right now so I'm in the maybe pile for now.
 
Well, I don't want to give away to much of setup, but based on the phrase "some power roles", I think it's fair to say that most people will be vanilla town.
 
Is alignment revealed on death?
 
Well, this is depressing. I'll go post about this on totalwar and gitp and see if I can lure a few others over.
Short form mafia!
Mafia chooses one person to kill, then straight to LoL!
 
Bloody hell, count me in.
 
How does no flips work with a secret conversion (red: cult) work?
 
There are some limitations on the conversions, such that I'm pretty sure this game is balanced, if eccentric.

This game will start, with however many players we have, on Sunday September 11.
 
I to have great misgivings about no flips, but we'll see how it plays out
 
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