General discussion thread

sry me english isn't the best, i hope you understand me

:lol: I always hope that you can understand me. Because my English isn't the best too. :lol:

No problem! And if I got a question we can talk in German in a PM. There is always a way. Nice to see you here. :goodjob: I'll have a look at your link now.
 
what do you think about this religion mod?

I will tell you the truth - I don't like it. :( You know I want CCV to be close to reality and history. But this mod will take me away from my aim. But I agree that we should do changes with the religions. I thought about the problem in the last days.

What I thought of is a discover of a minor nature religion with mystic for everybody. Those religions should allow to build temples and could be spreaded like normal. With the spreading of a "higher" religion into a city with nature religion this minor religion will disapear and the temples will convert to the first higher religion.
 
Here are two screens from the unit statistics in CCV after fixing the interface problems. Please notice the new button in the upper left of the main screen and the different shortcut. ;)
 
all right
but i think the religionsystem in origin civilisation isn't really realistic too
 
Good news. :)

The reworked 3 square city radius (by tech) will be in Alpha 3. I got Mylons Mod to work. I'll now finally have to rework the conditions but that should be easy. :run:

€: The conditions are reworked. I'll test game balance now...
€2: Looks good.
 
Hi Thomas,

i am Davidinho from Civforum.de .
My English is not so good, because that on the end i make the Text in German, when you do not understand me.

In the Civforum I have asked you, because of new civs like Austria, Argentinia, Aborigines or others and then I would ask, whether they come now and when yes, then I will help you.

In German :

Im Civforum hab ich nachgefragt, ob neue Civs wie Habsburg, Argentinien und die Aborgines usw. kommen und ich wollte dich fragen, ob diese nun kommen und wenn ja, will ich dir helfen.

Gruß

Clonefusion
 
Okay, lets discuss about it.

I don't like it that there are for example Germany and Holy Roman in game. That's more or less the same civ. And I also don't like it that there is for example no italian or mexican civ. But if we add them we got a similar problem with the Romans and the Aztec (?). So what I thought of is a development.

For example start as German Tribe develop to German Empire and finally to Germany as it is today. That would even fit good to a rework of the dynamic civ names and the great flags here in the forum. At the end it could be better for a lot of civs. And it wouldn't be worse for civs like America then it is now.

And if we do so I would even like to talk about a second UU. But that's a big project. I've got no time to try it in the near future.

So I suggest a small solution for the start. I want to through Holy Roman out of the mod. The UU will be used later for Germany as it is now while we use now only the graphic. For the UB there is no solution because we will hardly find a second UB for all civs I think. If we can we can create a second UB for the civs later too. Karl becomes of course a new German leader. 5 leaders for Germany - it's okay - CCV is a German mod. :lol:

And of course we must replace the gap of the Holy Roman Empire with a new civ. I suggest Habsburg but call it Austria in game. If we through Holy Roman out of the game I think we can do so.

Argentina is okay for CCV too if you got good graphics for UB, UU (better for two) and of course a leader. The same thing with the Arborigines.

Deal?
 
Hi, this it an interesting mod. Is there a preferred speed for it? I seem to race through ancient and classical technologies before I can build my fifth city. Then I get into the boring Renaissance and later eras :)
 
Here is Brasilia :
http://forums.civfanatics.com/showthread.php?t=287034
Here is Venezuella :
http://forums.civfanatics.com/showthread.php?t=289339
Here is Canada :
http://forums.civfanatics.com/showthread.php?t=142483
Here is Cherokee (Indianer) :
http://forums.civfanatics.com/showthread.php?t=142256
Here is Jamaica :
http://forums.civfanatics.com/showthread.php?t=203581

Kuba :

Leader : Fidel Castro
UU : Fuerzas Armadas Revolucionarias - Infanterie : +2 Stärke bei Kriegserklärung der Gegner oder +1 Stärke
UB : Casino - Theater : +1 Gold
 
HI, i realy like this mod, but i like the earth18civ scenario and the giant earth mod too. The Problem ist that this scenario donsnt work with this mod :(

The game crashs at the loadingscreen.

Is there another earthmap that works with this mod ?

greets :)
 
But perhaps I can offer you a good solution. If you use the earth2 map and the new option Culturally Linked Start you should get a similar result. ;)
 
thx for reply. i will try this cultural linked checkbox :)

But my bigest prob is the long straight coastline in europe and the noislandengland which often appears, it looks so strange ;)

But i will try an report :)


Another thing:

I would like to see another speed setting where only research is slowed down.

I dont like to play slow rounds because i dont want a slow game at all, i just want more time in each era.

In slow games i have long eras, but also i need long time to build my troops...

Maybe there is a way to slowdown the date to get a better tech by year comparison to the real history.

greets...
 
Hi, where do i find this new "button" cultural linked start" ?

havent found it. And if i dont use him 8 civs will start at spain on one point :/
 
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