Uffz. I should not explain that whole again! Yes, i am a German.
But thats not the Reason, you did not understand, @Greizer.
Many Things i did not understand, what you, or Catfish, talked, cause its just a High End Debate.
That are Imaginations of different Users, or technical Blah Blah, so the Problem is not my
"bad Language", cause its ok, the Problem is, that we are talking with different Brains, Opinions,
Imaginations, a High End Debate, hard to follow, read, understand, in the first Place!
It is difficult to understand each other anyway, harder in Internet, and most hard, in a High End
technical Debate, thats the whole Thing about! So i might just have to, explain it again!
The Problem is, that TNO made just one single .exe work, to simplify all of his Storages.
If his ToTPP would allow any of the many existing .exes, plus enable/disable any of his Fixes/Patches,
and that would cause, any of his Fixes/Patches, into .exe > .SAV > Storage, it would cause
a massive Disaster of Incompatibility. So i thought, i will never get that single .exe on my PC!
I just wont install Test of Time on my c: Drive from a CD, patch it to 1.1 and hope to get
ToTPP to work, and so, many other Users of that small Group, wont do, too.
And i just wont check 100 Check Boxes, and read every single Check Box Info Text, to just
implement the most Lines manually in my Game.txt or Rules.txt or whatever, i JUST WONT DO THAT!
That all is a KO Thing to me. That makes no Sense to me, to create a fantastic Evolution,
just to make it such complicated, that only 10 Percent of all Users will reach to get that to work!
TNO is proud and made just MAGIC! YES! And i am thankful, happy, and aweful!
But why to handle that in a such High End Solution, so it does not even work easily?
I am a German, yes, and i dont think, if you work for either a Dozen or Millions, you should that
EVER provide... complicated! It has to be user friendly. So i think, that Solution with just
one working .exe, 100 Check Boxes and to read and to place manually Stuff, PLUS a config file,
is just a Thing for a dozen PC or ToT PROs, but nothing for the most simple Users!
The most Users want to get an easy Download, an easy Unpack, an easy Click Click and thats it!
Every other Usage, like reading two Sentences README, is too much for the most Guys out there!
They wont even READ one simple Sentence, plus, they arent PROs in any Case.
If you have to re-install Test of Time from CD to get an original OS Install Entry on your SSD c: Drive,
to get that 1.1 Patcher to work, to get that ToTPP to work, to have to check 100 Boxes, or say,
a 1000 Boxes in the far far faraway Future, to read every single Manual, and to put that Lines
manually into a Game.txt or Rules.txt, it is just an Overkill, the most Users wont understand ever.
Thats my Opinion! If you want to do something great, you have to do it user friendly.
I prefer not even a README, just a simple Click Click.
I would like, that my .exe would just work. And all these Fixes... why to enable a 64 bit Fix?
Why to enable a CPU Fix? That Stuff is necessary anyway! Test of Time should simply run anyway,
on a 64 bit OS System, and should just shut up anyway not to waste CPU Power senselessly!
Thats NOT a Matter of a Check Box anymore! Steal forbidden Tec. Necessary. Civilopedia
Movement Rate. Necessary. I wont check any Notation now. The Fixes are just necessary
and should just work, in my Opinion. City & Unit Limits, Events Heap, Features/Modifications/
Cosmics, that all could be written right into the Rules.txt. Simply.
So all of these Fixes are necessary for a better Gaming anyway, or just necessary to not crash
the Game... and Features/Modifications/Cosmics > Rules.txt > End of that Story.
If all .exe would be allowed to work, you´d need a user friendly Storage of all of the Fixes and
Features Stuff, so that at least all of these .exes would get the same Storage into .SAV Games.
YES! And since the ToTPP manages to do quite everything, like 64 bit, CPU, Hostility,
Limitless, we just would need one just working .exe, and why to take that from CD on c: Drive
to patch it to 1.1, instead of the official No-CD Crack 1.1 civ2.exe ready for Download anyway?
Or just my own civ2.exe, the No-CD Crack limitless Resources, or even better:
Why not to give both by TNO: The No-CD Crack civ2.exe of his Choice, ready for 32 and 64 bit
Systems, plus his ToTPP, plus his Fullsize Rules.txt? Is that civ2.exe forbidden to provide?
NO! It is a 1999 Game, and it should be free already, or? So, just, o Wizard TNO, give me
in a whole Bunch just 3 Things: Your No-CD Crack civ2.exe for an easy copy and paste,
your ToTPP for an easy Click Click Usage, and your Fullsize Rules.txt easy to modify, END!
And every Scenario would have to implement its own Rules.txt. Every Test of Time Game,
Scenario, whatever, would just implement its own Fullsize Rules.txt with Features/Mods/Cosmics,
as a config file already, cause the other Stuff, just needs no manual Implementation while
just necessary! TNO just poses, as i told non-aggressively. He is proud and wants to list his
Work Check by Check, but that is not necessary! Just implement the Fixes, and just
implement all the other Stuff right into a Fullsize Rules.txt, Point.
So > every .exe would just run. ToTPP would just work by a simple Click Click.
No Check Boxes anymore. Ever the same Storage within every single .SAV.
Fixes just implemented cause just necessary. Modifications easy to handle just written
already into the new Fullsize Rules.txt with all new Parameters.
This all said, imo, given the game's age, it's likely that anyone who downloads this project is able and willing to read and click through a few (or even many) simple text-boxes.
Well, at least i, wont.
Why should i do complicated Stuff, to create a hard work Scenario?
That would mean: Complicated plus hard work Scenario...
if you want to gain an old Games Renaissance, why not just create an easy Going
instead of a High End Barrier for an... old Game? See, especially an old Game
dont needs... a High End Barrier Renaissance, but an easy Going!
It is my one true Opinion: No Matter, just no Matter, for how many you create Art.
Or whatever. No Matter, how old, how many! It just should run.
But do what you want! I told my little Anything already, no further Blah Blah necessary,
from my Side. I can do my little Scenarios anyway.
Well, thats a Debate, should be done, how to let ToTPP work or not:
One single working .exe, 1000 Check Boxes to manually read or enable/disable, to store
them differently into that one single working .exe, plus a Config about the Check Boxes
within every Game/Scenario. -And you forgot, to read every single Manual, and to write
manually into the also existing Rules.txt plus config file!- Or
All .exes working, no Check Boxes at all. Fixes just implemented. And all the other
Modifier Stuff right into a Fullsize Rules.txt, to fix just the whole new Game.txt and Fullsize
Rules.txt for a simple to handle Modification Thing, cause all of the Lines are written already.
I think, that has to be decided, before continuing an awesome Work!
So that it just WILL WORK! But thats not my Problem... as i told. Have nice Days!