Hi!
Sorry for the looong delay!
Here the PSDs, can you make the DDS?
abs,
Semprini
Here the diplo screens...
Some quick ideas (got really intrigued when reading through the thread, civ 5 needs a good overhaul mod!):
Harad: Production bonus from worked desert tiles, combat bonuses on flat lands (ie plains, desert etc.)
Dwarves: negates defensive bonuses when attacking hills, can move "through" mountains. Greater chance of finding minerals/riches when building a mine (if that chance is still there in civ5, been a while since i've played anything but 4).
Weird, I posted yesterday and it seems to have vanished...
Anyway, the dwarven ability idea is brilliant (The moving through mountains bit), I will definitely be adding that. I also like your ideas for Harad. And ghenry, your ideas look good as well, we really were having trouble thinking of uniques for the hobbits.
Lovely. Looking forward to more LOTR civs.
I'd like to note that, while powerful, Gondor's UU's are too expensive in terms of hammers. If you lose even one then you are down many turns of production and its death can spell doom for your army. What do you think about reducing their production cost and power level in an equivalent fashion? To, perhaps, only 10-15% higher production cost?
What's up with this? No response for over two weeks?