Funababbitt
Chieftain
- Joined
- Jul 29, 2013
- Messages
- 45
I wonder if others are having similar experiences to what's been plaguing my BNW games. I play "Abundant Resources." The game can get boring fast, when, upon completing Biology, for example, the map reveals no practical likelihood of acquiring oil, short of a disastrous overseas kamikaze invasion or a DoW on a friend. I have started close to two dozen games and abandoned every one, because the same thing happens every time, in spite of playing on abundant resources. I have never seen this in previous versions, including G&K.
My bias, from previous versions, is that trading with other civs is a waste of time, given the absurdity of their demands to trade a single resource. Considering the scant resources CSs are able to provide and the high cost of maintaining their alliances, it makes more sense to invade them and seize their resources. (Though I have ethics about attacking friendly or neutral states). So maybe I'm having a "hangover" affecting my BNW experience.
I am open to every type of victory the game provides. Having the military option taken away however, through an absence of resources really cuts the heart out of Civilization. To come out of the mid-game only to be forced to abandon the military option entirely, in favor of a click-fest alternative seems worse than vanilla. Groundbreaking as the changes to BNW are in progressing toward achievement of full potential of Civilization, they remain vulnerable to the criticism that they still are about filling up bars, or buckets. with little or no opportunity for tactical move and counter move. Am I missing some new means of acquiring strategic resources, making the game appear to me sadly diminished? I'd really like to continue playing, but my enthusiasm for starting new games is fading fast.
My bias, from previous versions, is that trading with other civs is a waste of time, given the absurdity of their demands to trade a single resource. Considering the scant resources CSs are able to provide and the high cost of maintaining their alliances, it makes more sense to invade them and seize their resources. (Though I have ethics about attacking friendly or neutral states). So maybe I'm having a "hangover" affecting my BNW experience.
I am open to every type of victory the game provides. Having the military option taken away however, through an absence of resources really cuts the heart out of Civilization. To come out of the mid-game only to be forced to abandon the military option entirely, in favor of a click-fest alternative seems worse than vanilla. Groundbreaking as the changes to BNW are in progressing toward achievement of full potential of Civilization, they remain vulnerable to the criticism that they still are about filling up bars, or buckets. with little or no opportunity for tactical move and counter move. Am I missing some new means of acquiring strategic resources, making the game appear to me sadly diminished? I'd really like to continue playing, but my enthusiasm for starting new games is fading fast.