Faustmouse
Deity
- Joined
- Jan 31, 2012
- Messages
- 3,524
Thanks again! I found some more, but the last on the list I couldn't find.
1) Couldn't find the tags for:
Fusion Shells
Lead by Warlord
Marauder
Single use only
Venegance
If someone knows, please tell me.
Steps to find anything:Aaaaand me again.
This evening I applied the values from the spreadsheet to promotions. Some are missing (list following), some seems a bit buggy (also below) and some I changed.
1) Couldn't find the tags for:
Fusion Shells
Lead by Warlord
Venegance
If someone knows, please tell me.
Which one did you attempt to modify? Maybe it IS an issue there but not sure why it would be.2) Bugs:
a) Martial Arts I doesn't show any modified Capture values. I HAVE modified it for sure and Martial Arts II and III works perfect (and add up). Maybe because Martial Arts I is doublicated, once in the normal Promotion File and once in Hydro's modul?
Take that up with SO... not sure if they apply to the same types of units.b) Heroic I and II don't add up. They are not in a line I think, but they should be. They don't add up their Strength modifier as well.
They should be. Make sure that City Garrison IV has the same PromotionLine definition and has an iLinePriority of 4.c) City Garrison IV don't add up their CaptureResistance nor the City Defense from the previous City Garrison Promos. Therefore I think it's not part of the line.
Guerrilla is the Hill promotion line but are you talking about creating another set?3) For Guerilla Warfare Promotions we could use stats.
Easily enough on units that can't attack but with mostly no harm? How would we define those units?4) AI must learn that they can have -CaptureChance promotions on defending only (or mostly) units with no harm (Like Trench)
That can be done. Will add these requests to 'the list'.5) AI must learn that Single Use Promotions (Kamikaze and Self Destruct) are good even if they had a -100% CaptureChance modifier.
Workin' on it. I've got the first one done. I suppose I need to merge my fpk with hydro's while I'm going about that.6) So, after the remaining issues are solved, I'd like to make the new promotions TB and I talked about. Therefore I could use the icons. Could you do this TB?
Steps to find anything:
Which one did you attempt to modify? Maybe it IS an issue there but not sure why it would be.
Take that up with SO... not sure if they apply to the same types of units.
They should be. Make sure that City Garrison IV has the same PromotionLine definition and has an iLinePriority of 4.
Guerrilla is the Hill promotion line but are you talking about creating another set?
Easily enough on units that can't attack but with mostly no harm? How would we define those units?
That can be done. Will add these requests to 'the list'.
Workin' on it. I've got the first one done. I suppose I need to merge my fpk with hydro's while I'm going about that.
So buildings can influence only the unit that is on the city plot, right? So only if the city is attacked, not if you attack from the city?
08:35:03 DEBUG: CaptureSlaves: Initial chance to capture a captive is 135 (85 + -50)
08:35:03 DEBUG: CaptureSlaves: Barbarian defender means +15
08:35:03 DEBUG: CaptureSlaves: Adjusted chance to capture a captive is 100