Improvement Changes
\XML\Terrain\Civ4_ImprovementInfos.xml
Added Comment headers above each improvement
Lumberjack, Lumbermill:
Apple, Hemp, Mushrooms, Olives, Tea, Timber and Resin now have a 1/10k spawn chance.
Deleted the commented out Lemon Farm improvement
Goody Hut:
Set bGraphicalOnly to false
Farm:
Barley, Pumpkin and Squash now have a 1/10k spawn chance.
Mine, Shaft Mine, Modern Mine, Core Mine:
Removed spawn chance for Marble, Stone, Salt, Obsidian and Jade.
Fossils now have a 1/10k spawn.
Jade is no loner valid, but still has bBonusTrade as 1, to stay save game compatible
Decreased Diamond Spawn chance from 1/100k to 1/10k
Pine Gatherer, Lumberjack:
Removed Jungle as a valid build feature.
Lumbermill, Lumberjack:
Apple, Cannabis, Mushrooms, Olives, Resin, Tea and Timber now have a 1/10k spawn chance.
Plant Picker, Plantation: (it seems neither Plant Gatherer or Fruit Gatherer originally supported Guavas as a valid bonus)
Guava is no longer valid, but still has bBonusTrade as 1, to stay save game compatible
Quarry:
Added Terrain Rocky as valid
Added all Rock Form features as valid
Jade is now a valid bonus.
Marble, Stone, Salt, Obsidian, Turquoise, Jade, and Fossils have a 1/10k spawn.
Olive Gatherer, Olive Picker, Olive Farm:
Olives no longer valid, but still has bBonusTrade as 1, to stay save game compatible
bGraphicalOnly set to true to hide them from the Pedia & Worldbuilder
Jungle Camp:
Changed Coffee spawn to Cocoa spawn. (Jungle is not a valid feature for coffee in BonusInfos)
Changed Indigo to 1/10k spawn.
Changed Henna spawn to Vanilla spawn at 1/10k. (Jungle is not a valid feature for henna in BonusInfos)
Changed Amber to Melon spawn.
Changed Diamond to Fig spawn.
Changed Jade to Coca spawn.
Changed Ruby to Lemon spawn.
Changed Sapphire to Rubber spawn.
Added 1/10k Mushroom, Prime Timber, Resin and Tobacco spawn.
Added New Desert Camp Improvement: (modelled on Jungle Camp save the below changes)
+1 F, +1C base yields.
Requires Irrigation
Terrain Makes Valid: Desert, Dunes, Scrub
Feature Makes Valid: Cactus, Oasis.
1/10k spawn chance for: Almonds, Coconut, Coffee, Cotton, Dates, Henna, Incense, Opium, Peyote, Pistachios, Pomegranate, Prickly Pear, Wine
Added New Wetlands Camp Improvement: (modelled on Jungle Camp save the below changes)
+1H, +1C base yields
Terrain Makes Valid: Marsh, Muddy
Feature Makes Valid: Swamp, Flood Plains, Rainwater Basin
1/10k spawn chance for: Fine Clay, Flax, Papyrus, Rice
Fruit Gatherer, Fruit Picker, Orchard:
Made Olives and Guava valid bonuses.
\XML\Art\Civ4_ArtDefines_Improvement.xml:
Deleted the obsolete and unused, APPLE_GATHERER, LEMON_GATHERER and PRICKLY_PEAR_GATHERER defines.
\XML\Civilizations\Civ4_TraitInfos.xml:
Deleted the now obsolete reference to BUILD_OLIVE_PICKER.
\XML\Text\Balanced_Civ4GameText.xml:
Fixed the broken links for TXT_KEY_BUILD_ORCHARD to point to IMPROVEMENT_ORCHARD instead of the non-existant IMPROVEMENT_APPLE_FARM.
\XML\Text\C2C_NewTerrainFeature_Civ4GameText.xml:
Deleted the obsolete and unused entries for TXT_KEY_FEATURE_PRICKLY_PEAR, TXT_KEY_FEATURE_COCONUT, and TXT_KEY_FEATURE_DATE_PALM.
\XML\Text\CIV4GameText_ImpTerFeaPedia.xml:
Added support for Jungle, Desert and Wetlands Camp Pedia text.
\XML\Text\newPlantImprovements_CIV4GameText.xml:
Deleted obsolete references to Apple, Lemon, and Olive Gatherer, Picker, and Build.
Added some missing sevopedia links to various improvements to the Build texts.
\XML\Text\Prehistoric_CIV4GameText.xml:
Deleted text key and Pedia references to BONUS_LEMON (this was redundant and already existed in RoM_GameText_Objects.xml and RoM_GameText_Civilopedia_Bonuses.xml)
Deleted text key and Pedia references to non-existent Lemon farm improvement.
Added some missing sevopedia links to various improvements to the Build texts.
\XML\Text\C2C_Terrain_Addons_Civ4GameText.xml:
Added some missing sevopedia links to various improvements to the Build texts.
\XML\Text\STONE_AGE_GameText_Objects_BTS.xml:
Added some missing sevopedia links to various improvements to the Build texts.
\XML\Text\RoM_GameText_Civilopedia.xml:
Deleted text keys to non-existent Cotton Farm improvement.
\XML\Text\RoM_GameText_Objects.xml:
Deleted text keys to obsolete and/or non-existent Cotton, Apple, and Olive farm improvements.
Corrected and added support for Jungle, Desert and Wetlands Camp texts.
(Someone please double check my translations.)
\XML\Text\JUNGLECAMP_Civ4GameText.xml can be deleted.
\XML\Units\CIV4BuildInfos.xml:
Deleted obsolete builds for Olive Gatherer, Picker & Farm.
Added Builds for Desert & Wetlands Camps.
\XML\Units\CIV4UnitInfos.xml:
Deleted obsolete build references for Olive Gatherer, Picker & Farm.
Added Build references for Desert and Wetlands Camps.
\Modules\Alt_Timelines\Steampunk\Units\Worker\SteampunkWorker_CIV4UnitInfos.xml,
\Modules\Custom_Religions\Voodoo\Voodoo_CIV4UnitInfos.xml,
\Modules\ls612\CultureUnits\CultureUnits_CIV4UnitInfos.xml,
\Modules\ls612\NormalUnits\EarlyUnits\EarlyUnits_CIV4UnitInfos.xml,
\Modules\ls612\Traits\ls612_CIV4TraitInfos.xml,
\Modules\Units\Unique\California\California_CIV4UnitInfos.xml:
Deleted obsolete build references for Olive Gatherer, Picker & Farm.