I am newish to BNW from lots of GnK, but at this point I have played every civ and finally won a cultural victory this weekend. My typical game configuration is Immortal, Continents Plus, Standard size, pace, AI and CS count, raging barbs.
Tourism is interesting, and I lost by CV to Portugal one game, so it's nice in particular that the AIs seem better at tourism than I am. Competition is a good thing, and I learned that I can't ignore it completely (as I pretty much did with my first BNW games).
But I feel like I am still missing something! Is Tourism good only for a CV, and otherwise useless? UAs that buff CS relations are nice because CS help every victory type, not just diplomacy. Likewise, UAs that buff science are useful towards every victory condition. Even if diplo or science are really strong, and the civ is otherwise mediocre, the player can make good use of the UA while pursing a VC of choice.
I don't understand how Tourism can be used defensively. I replayed the last 100 turns of that game that I lost to Portugal, and I was able to pull out the SV that I had been working on. The main thing I did differently was to burn Great Artists for Golden Ages instead of using them to fill slots for great works. But that was paying attention to culture, not tourism. Culture, of course, is useful in every game. So is faith, gold, hammers, and food.
Tourism, by comparison to other aspects of the game, seems so one dimensional. It is, of course, the main component of a CV -- but Tourism does not help with other VC, and is not even useful defensively against an AI working towards their own CV! Is there a way to use tourism to hamper a warmonger? If I am working towards an SV, but in close competition with an AI, can strong tourism be used to slow them down? (And if that's even possible, wouldn't resources needed for that be better spent towards my own SV?)
I feel bad for Brazil. The camps are nice, and the UU too. But more than any other civ, their strongest buff is good for one and only one VC. No other civ, not even the warmongers, are typecast that narrowly.
I read a lot of threads on this board, so I am not sure how I missed this defect when playing GnK, even if I was not paying close attention. Of course, maybe this was a big complaint when BNW first came out, so it's old news now?
Tourism is interesting, and I lost by CV to Portugal one game, so it's nice in particular that the AIs seem better at tourism than I am. Competition is a good thing, and I learned that I can't ignore it completely (as I pretty much did with my first BNW games).
But I feel like I am still missing something! Is Tourism good only for a CV, and otherwise useless? UAs that buff CS relations are nice because CS help every victory type, not just diplomacy. Likewise, UAs that buff science are useful towards every victory condition. Even if diplo or science are really strong, and the civ is otherwise mediocre, the player can make good use of the UA while pursing a VC of choice.
I don't understand how Tourism can be used defensively. I replayed the last 100 turns of that game that I lost to Portugal, and I was able to pull out the SV that I had been working on. The main thing I did differently was to burn Great Artists for Golden Ages instead of using them to fill slots for great works. But that was paying attention to culture, not tourism. Culture, of course, is useful in every game. So is faith, gold, hammers, and food.
Tourism, by comparison to other aspects of the game, seems so one dimensional. It is, of course, the main component of a CV -- but Tourism does not help with other VC, and is not even useful defensively against an AI working towards their own CV! Is there a way to use tourism to hamper a warmonger? If I am working towards an SV, but in close competition with an AI, can strong tourism be used to slow them down? (And if that's even possible, wouldn't resources needed for that be better spent towards my own SV?)
I feel bad for Brazil. The camps are nice, and the UU too. But more than any other civ, their strongest buff is good for one and only one VC. No other civ, not even the warmongers, are typecast that narrowly.
I read a lot of threads on this board, so I am not sure how I missed this defect when playing GnK, even if I was not paying close attention. Of course, maybe this was a big complaint when BNW first came out, so it's old news now?