Yes... but a SEAL team is a handful of men... highly trained as they are... they can't take over and hold a city as they do in CIV4.
Marines, nor any other unit in the game, do not operate in such small numbers (generally speaking).
The Fallschirmjäger beg to disagree. They can take big islands by themselfesParatroopers cant do that either. Remember the screw ups that happened on D Day because planes overshot or completely missed their targets?
Do you have ANY clue what the he-doublehockeysticks you are talking about?Paratroopers cant do that either. Remember the screw ups that happened on D Day because planes overshot or completely missed their targets?
It's just a game after all.
Cities and forts only, they can't even enter a carrier.Sorry if this has been asked before:
can paratroopers drop from Carriers, or they just drop from Cities and Forts?
If you only look at the date you wouldn't notice the year difference.And sorry for the late reply.
I use them mostly as guerrillas, the way they're used in real life. Drop them in key resource areas, pillage them, then stack them on a high defensive tile. Prior to this, I build them in a high unit experience city, give them some nice defensive upgrades, and keep them in that square (usually a forest or jungle on top of a hill) and with the right promotions, they can keep that foothold secured as a landing point for your main force. I almost never use them in an assault fashion.
Although Guerrillas is not quite the correct term we all get what you you are suggesting.
Commando is the term you are looking for.
If you can get paras from your super Westpoint. GG academy Pentagon, Red Cross city that would be the promotion to get. Drop in behind the enemy's front line cities and ride their roads and rails spreading havoc in their rear areas while your conventional forces assault the front.