Cromagnus
Deity
- Joined
- Sep 11, 2012
- Messages
- 2,272
Here are a few options I like:
Opener) In addition to half off the build time, shrines (and temples) give +1 culture
I think this is reasonable, as you'll probably have a shrine up shortly before or after that first policy. It's +1 culture/city, like liberty, but unlike liberty, you have the maintenance cost and you have to build it. So, it's slightly disadvantageous. But it works for both tall and wide in the sense that you were mostly likely going to build a shrine anyway. This provides one of the three key missing elements in Piety... Culture.
Second Policy) Choose a free additional pantheon
This serves a double purpose. It guarantees you a pantheon no later than turn 40, usually by turn 30. This is early enough even on Deity to get you the second or third pantheon. (Unless an AI also opens Piety)
It also allows you to supplement culture. One pantheon for faith, another for culture. But it's more flexible. You could take two food pantheons, or whatever. I like this one because it's very flexible.
This one might be better as a third policy just because it's so powerful people might abandon Piety right after it, ala Consulates. (with a monument and no culture ruin, you'd get it around turn 45-50, so it would be too late to get a "good" pantheon, but still valuable)
Opener) In addition to half off the build time, shrines (and temples) give +1 culture
I think this is reasonable, as you'll probably have a shrine up shortly before or after that first policy. It's +1 culture/city, like liberty, but unlike liberty, you have the maintenance cost and you have to build it. So, it's slightly disadvantageous. But it works for both tall and wide in the sense that you were mostly likely going to build a shrine anyway. This provides one of the three key missing elements in Piety... Culture.
Second Policy) Choose a free additional pantheon
This serves a double purpose. It guarantees you a pantheon no later than turn 40, usually by turn 30. This is early enough even on Deity to get you the second or third pantheon. (Unless an AI also opens Piety)
It also allows you to supplement culture. One pantheon for faith, another for culture. But it's more flexible. You could take two food pantheons, or whatever. I like this one because it's very flexible.
This one might be better as a third policy just because it's so powerful people might abandon Piety right after it, ala Consulates. (with a monument and no culture ruin, you'd get it around turn 45-50, so it would be too late to get a "good" pantheon, but still valuable)