The one rule is that as soon as you meet a Civ (NOT a CS) you must declare war on that turn. It means about the only thing you can do is get an embassy to see where their capital is and then declare. There is no peace ever, even if they offer!
As you can imagine this increases the difficulty somewhat. No trades on any kind. No external trade routes except with CSs, if you can keep them in your camp (you better not lose them or you will never get them back later in the game). No lucrative peace deals or selling cities or getting other civs to do your dirty work.
You can win by any means but domination is preferred. I believe FA is keeping a record of best finish times.
I guess these games are on the honor system but no reloads etc. I myself allow reloads for misclicks as I have almost had a city and then misclicked a unit and had to withdraw my whole freaking army because it was that tenuous an attack and I just find that too frustrating to accept-I will disallow this if that is the standard here, FA can state his rule for the leaderboard.
Only other rule is no use of the pillage repair exploit. You may of course pillage once but you may not bring a worker to repair and pillage again.
You may steal whatever workers you can.
With CSs you have free reign. You can make war, steal workers then peace etc. No restrictions.
Settings are Immortal, Pangaea, Raging Barbs., map packs OFF.
I will post 2 games/month in this series-one at Immortal and one at Deity.
This should be a relatively easy map and enjoy all the culture you earn in battle.
As you can imagine this increases the difficulty somewhat. No trades on any kind. No external trade routes except with CSs, if you can keep them in your camp (you better not lose them or you will never get them back later in the game). No lucrative peace deals or selling cities or getting other civs to do your dirty work.
You can win by any means but domination is preferred. I believe FA is keeping a record of best finish times.
I guess these games are on the honor system but no reloads etc. I myself allow reloads for misclicks as I have almost had a city and then misclicked a unit and had to withdraw my whole freaking army because it was that tenuous an attack and I just find that too frustrating to accept-I will disallow this if that is the standard here, FA can state his rule for the leaderboard.
Only other rule is no use of the pillage repair exploit. You may of course pillage once but you may not bring a worker to repair and pillage again.
You may steal whatever workers you can.
With CSs you have free reign. You can make war, steal workers then peace etc. No restrictions.
Settings are Immortal, Pangaea, Raging Barbs., map packs OFF.
I will post 2 games/month in this series-one at Immortal and one at Deity.
This should be a relatively easy map and enjoy all the culture you earn in battle.