Just curious what others think about Byzantine in Civ5 BNW.
For me it felt like im was playing not only against AI, but also against game mechanic itself.
Let's start with UU. We have two of them both ancient/classic.
And here comes the 1st problem, how many of them you can pull out before a new version is avaiable, without hurting yourself more than anyone else. There is also a pure defensive use, but classic composite bowman is defensive enought.
If we dream about early agression, then there is a problem of early agression being not worthy anything, due to massive unhappiness, and conquering other cities will not bring us any closer to founding religion. And if we start a war everyone will hate us.
Cataphrack - is much better than horsemen when it comes to attack/defense. But also is slower, so it is more like hybrid of swordsman/horseman than just better version. Sometimes it would be great if both classic and UU version are avaiable since they serve different purpose. Still have small window of opportunity after which pikeman makes it obsolete.
Dromon - is ranged, but have no better stats than Trireme (moreover have worse melee value). As soon as galleas enter the game there is no comparison. Again if it was tied to optics as completly different unit than trirema (and classic stats instead of ancient) it would be more interesting. I admit that once used it to conquere another city early on, but im suppose that if i rush Galleas it would be as much if not more effective.
Patriarchate of Constantinople:
It is great that once you found a religion, you can pick 2 beliefs (and not only fallowers) so for example i can secure 2 of my favorite beliefs. However there is a problem that... reigion is not given, more like you must fight for it and have luck with that. Rushing Stonehage, or forcing into Piety is start limitacion. It seems that Byzantine may actually have no UA at all which is interesting.
What you can squize from Byzantine...
From the other side the more belief in religion can have some good use.
Religion Sites are just better with 3 buildings at disposal, but then... you need to be lucky to get 3 religious buildings, and this exacly belief. However this tactic is not limited to Byzantine, and others could perform it just as good. Egypt could have a little easier time with happiness, while Poland could faster got Piety tree finished (and so get Prophet). Mayas can do similar but without need of finishing tree.
On the other note: religious buildings are a little OP when you compare them to hard builded one, even with right belief. like Pagodas vs Religious Center.
The other thing is to craft double founder belief and try to be dominant religion, with tithe and peace loving. But im not sure how good it is. Or if Byzantine have a edge here over any other civ with peace loving, and some UA giving gold. Probably Arabia coudl do the same just better.
So it seems that Byzantine is just civ with 2 classic era units which are not even impressive, and have no interest in early agression (quite opposite). To get any UA you need to alter your opening, and you are never guarantee you will have desired one, or any at all.
What could help:
(it is total SF, but one can dream)
- Add to UA "Once Theology discovered free Prophet apears near capital". Which is quite powerful, but Byzantine need this prophet to use UA at all, and timing Theology is at least strategy based, while finding goodie hut/having good location for folklore is pure luck.
There are alternatives, but none is as good as free prophet. For example "each costal city generates 1 faith". But that means that that Byzantine is encourage to spam cities. (not to mention but currently spaming cities is a way to go when it comes to religion)
Or more capital centric "Palace generates 1faith for each 3pop in capital"
Minor buff to UU would be welcome, since they are not as powerful, and the window of opportunity is rather thin, even more considering that we need to build this ground for future religon. So:
- Kataphrack could have movment back to 4, so it will be just better horseman, and can fulfit same role as horseman.
- Dromon could have Ranged attack rised to 12, so it will be a early medieval unit, not ancient. And there will be good reason to build it, instead of Composite bowman, giving Byzantine time for some early dominance.
For me it felt like im was playing not only against AI, but also against game mechanic itself.
Let's start with UU. We have two of them both ancient/classic.
And here comes the 1st problem, how many of them you can pull out before a new version is avaiable, without hurting yourself more than anyone else. There is also a pure defensive use, but classic composite bowman is defensive enought.
If we dream about early agression, then there is a problem of early agression being not worthy anything, due to massive unhappiness, and conquering other cities will not bring us any closer to founding religion. And if we start a war everyone will hate us.
Cataphrack - is much better than horsemen when it comes to attack/defense. But also is slower, so it is more like hybrid of swordsman/horseman than just better version. Sometimes it would be great if both classic and UU version are avaiable since they serve different purpose. Still have small window of opportunity after which pikeman makes it obsolete.
Dromon - is ranged, but have no better stats than Trireme (moreover have worse melee value). As soon as galleas enter the game there is no comparison. Again if it was tied to optics as completly different unit than trirema (and classic stats instead of ancient) it would be more interesting. I admit that once used it to conquere another city early on, but im suppose that if i rush Galleas it would be as much if not more effective.
Patriarchate of Constantinople:
It is great that once you found a religion, you can pick 2 beliefs (and not only fallowers) so for example i can secure 2 of my favorite beliefs. However there is a problem that... reigion is not given, more like you must fight for it and have luck with that. Rushing Stonehage, or forcing into Piety is start limitacion. It seems that Byzantine may actually have no UA at all which is interesting.
What you can squize from Byzantine...
From the other side the more belief in religion can have some good use.
Religion Sites are just better with 3 buildings at disposal, but then... you need to be lucky to get 3 religious buildings, and this exacly belief. However this tactic is not limited to Byzantine, and others could perform it just as good. Egypt could have a little easier time with happiness, while Poland could faster got Piety tree finished (and so get Prophet). Mayas can do similar but without need of finishing tree.
On the other note: religious buildings are a little OP when you compare them to hard builded one, even with right belief. like Pagodas vs Religious Center.
The other thing is to craft double founder belief and try to be dominant religion, with tithe and peace loving. But im not sure how good it is. Or if Byzantine have a edge here over any other civ with peace loving, and some UA giving gold. Probably Arabia coudl do the same just better.
So it seems that Byzantine is just civ with 2 classic era units which are not even impressive, and have no interest in early agression (quite opposite). To get any UA you need to alter your opening, and you are never guarantee you will have desired one, or any at all.
What could help:
(it is total SF, but one can dream)
- Add to UA "Once Theology discovered free Prophet apears near capital". Which is quite powerful, but Byzantine need this prophet to use UA at all, and timing Theology is at least strategy based, while finding goodie hut/having good location for folklore is pure luck.
There are alternatives, but none is as good as free prophet. For example "each costal city generates 1 faith". But that means that that Byzantine is encourage to spam cities. (not to mention but currently spaming cities is a way to go when it comes to religion)
Or more capital centric "Palace generates 1faith for each 3pop in capital"
Minor buff to UU would be welcome, since they are not as powerful, and the window of opportunity is rather thin, even more considering that we need to build this ground for future religon. So:
- Kataphrack could have movment back to 4, so it will be just better horseman, and can fulfit same role as horseman.
- Dromon could have Ranged attack rised to 12, so it will be a early medieval unit, not ancient. And there will be good reason to build it, instead of Composite bowman, giving Byzantine time for some early dominance.