Settled on the coastal river/hill. BO was scout x2, shrine, worker, granary, settler, library, settler X2, NC. I didn't try GL, which was wise as it went on turn 30. After NC I planted two coastal cities to the south of Seoul.
I was pleased to see I was separated from the rest of the map by a solid line of mountains. Being a Pangaea Plus map, I knew the CS were going to be scattered off-shore, so I planned for as many coastal cities as possible.
Initial priorities were finding the closest AI. My first ruin promoted my warrior, so I knew a worker theft was a good possibility. Found India and snatched his worker, barely escaping as it had just finished a pasture, which I proceeded to pillage for added health. Next priority was blocking off India with a city, I went for the mountain river spot with access to sugar and wine.
Tech: Pottery, AH, (Archery from ruin), Mining, Writing, (Calender from ruin), Masonry, Sailing, Philosophy, -> CS, -> Education. With the lack of aggressive nearby AI, I didn't bother with getting anything better than archers.
Social policies were full Tradition, then Patronage/Philanthropy. Considering what I see now of the CS situation, Commerce or Exploration would have been better choices for my second policy tree.
I have four cities up and running, with enough cash on-hand and income and capitol hammers to have unis up in nine turns. Have met all but one AI. Had a pre-built Oracle that I was holding, but had to complete it when I noticed the Mayans were building it.