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Agent327

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MOO2Civ

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Main download/latest version/patch will be available from here.


PLEASE NOTE:

Some of the files listed below are compressed (and may be unzipped) using 7-zip, which is freely downloadable here: http://www.7-zip.org/


:goodjob:Latest additions:

Uploaded

MOO2Civ 5.1

Details on the DL page here: http://forums.civfanatics.com/downlo...=file&id=15039

MOO2Civ 5.0 has been uploaded here: http://forums.civfanatics.com/downloads.php?do=file&id=14464

Info:

Version: 5.0

Changes:
-------

- (re)added innate Stealth to all Darlok ships by Minor Annoyance
- (re)added innate Stealth Civpedia text by Minor Annoyance
- added redone traits by Minor Annoyance
- merged fulano's MOO2Civ minimod v. 1.5.4b (see Documents folder for details)
- added scenarios
- added custom music (partly optional)
- corrected races' colourscheme (no more 2 races with orange colour!)
- fixed Kael's Assimilation mod errors (not sure if it works; feedback welcome!)
- more text corrections


MOO2Civ 5.0 Beta:

http://forums.civfanatics.com/downloads.php?do=file&id=14034

(To download use the "Save file to your PC click here" button at the bottom right.)

Please note that this is a bare bones version; it does not have any new content (in fact TC01's mapscripts are currently not included, nor is the custom music - both of which will be re-added later). I'm uploading it anyway, as it is stable - as far as I can tell - for those who've been reporting isues with the last 2 or 3 patches and for feedback purposes mainly. So if anyone is still experiencing bugs/errors please report them.

If no errors/bugs are being reported I'll be using this version for future updates/patches


MOO2Civ Patch 4l Wormholes Renamed

A minor update by TC01; check it out here:

http://forums.civfanatics.com/downloads.php?do=file&id=13884


MOO2Civ patch 4l FULL INSTALL

Full details on the download page here:

http://forums.civfanatics.com/downloads.php?do=file&id=13379


MOO2Civ patch4k FULL INSTALL

Major changes:

- adds innate Stealth ships for Darloks (thanks to Minor Annoyance)
- adds wormholes to Spiral Galaxy and Flat maps (thanks to TC01)

http://forums.civfanatics.com/downloads.php?do=file&id=13037


MOO2Civ patch4j

http://forums.civfanatics.com/downloads.php?do=file&id=12703

Main change: update of MOO2Civ mod to official patch 3.19 (requires patch 4i below)

Thanks to MinorAnnoyance.


MOO2Civ Patch4i FULL INSTALL

Changes in Patch4i:

- reworked promotions (special thanks to Minor Annoyance)
- some Civpedia corrections
- some redundant folders removed
- some additional fixes

DOWNLOAD HERE: http://forums.civfanatics.com/downloads.php?do=file&id=12437

or here: http://www.strategyinformer.com/pc/civilizationivbeyondthesword/mod/32279.html


MOO2Civ Patch4h

Changes in Patch4h:

- adds capture unit promotion (experimental)

DOWNLOAD HERE: http://forums.civfanatics.com/downloads.php?do=file&id=12258


MOO2Civ Patch4g

Change in Patch4g:

- adds a Spiral Galaxy mapscript to the MOO2Civ maps


DOWNLOAD HERE: http://forums.civfanatics.com/downloads.php?do=file&id=11979



:trophy2nd: MOO2Civ (Patch4f) FULL INSTALL

Changes in Patch4f:


- added Spies
- upgraded Carrier Ships to Titans
- reduced cost and strength of Battleships slightly
- added possibility of Great General emerging
- reduced initial colony size from 2 -> 1
- removed free Mag-Lev Networks
- added fix for can't-build-buildings-on-homeworld-capturebug
- removed redundant FF traits from Assets/Python/CvFinalFrontierEvents
- removed Barbarian World option (didn't work)
- replaced FF unit designations (Delta, Omega) by I-II-III suffixes
- added a Barbarian unit bonus (experimental).


MOO2Civ (Patch4f) FULL INSTALL otherwise contains:

- the original version of MOO2Civ, plus
- all necessary FF files, plus
- FF Flat map, plus
- 3 custom LHs, plus
- complete City List for all available races, plus
- custom Intro text
- all previous patches.

Moo2Civ (Patch4f) FULL INSTALL includes previous patches 1-4e. With the FF files now included there's no more need to manually copy or install any extra files, just

DOWNLOAD at:

http://forums.civfanatics.com/downloads.php?do=file&id=9532

INSTALL in the Firaxis/BtS/Mods folder and you're good to go!

Rating: A-
Currently at: 6,200+ downloads :trophy2nd:

You can still download the original MOO2Civ (BtS patch 3.13 compatible only) here:

http://forums.civfanatics.com/downloads.php?do=file&id=6521
(link to Patch4f included in the Comments)

Rating: A+
Currently at: 2,000+ downloads

_______________________________________________________
Some technical background can be found here: http://forums.civfanatics.com/showthread.php?t=236683

_______________________________________________________
What it might look like in [civ2]: http://forums.civfanatics.com/downloads.php?do=file&id=8267


Suggestions on further improvement - and any practical help - are welcome!

More news as we go along.

=================================================
Credits: Jon Shafer (FF mod), NCCSavage (original mod), cephalo, Civrulez07, deanej, fulano, Deon, Kael, Minor Annoyance, OrionVeteran, TC01, woodelf, Zippadeedoodah - and all MoO fans; thx for your support!
=================================================
 
Last edited by a moderator:
MinorAnnoyance has graciously provided a 3.19 update, which can be downloaded from here: http://forums.civfanatics.com/showpost.php?p=8208009&postcount=716

Simply download and unzip into the MOO2Civ mod folder; let existing files overwrite.;)
hmm...this isn't working for me. i downloaded and extracted the files and overwrote the previous files in the folders with the new ones, but the mod crashes while my single-player game is loading. :confused: the attached image is a pic of what happens when it crashes and i choose "click here" to see more details.
 

Attachments

  • moo2civ 4i crash.JPG
    moo2civ 4i crash.JPG
    64.3 KB · Views: 392
I've been playtesting the patch on both the FF Flat and Spiral Galaxy mapscripts and it seems to work OK. You do have patch 3.19 installed? (Sorry, have to ask.)
 
And you're trying this with patch 4i? Are you sure you installed the MOO2Civ 3.19 correctly as well?
 
never mind, i figured it out; i made a really stupid mistake: somehow, i COMPLETELY forgot that the mod took place in space, so i was choosing "continents" for the type of map, which caused the crash :blush: it works fine if i choose one of the final frontier map types
 
I just downloaded your mod for future play.

When I ran the installer, it went fine.
Then I checked in the folders for patching the j patch purpose. I discovered that two units related xml files are in Assets folder, not in their Units XML folder. Was that intentional?
 
I appreciate the feedback, but could you be more specific? Which units?:confused:

I meant files. Unitinfos.xml and unitclassinfos.xml are in Assets folder. I checked the XML for Units folder and there are the same files there too. But I was wondering why you had two copies of these files in Assets folder.
 
stupid question....wtf do i download? i got bts 3.19.
kay i downloaded everything, lets see if i can get it to work xD
nope, way confusing. would be nice if someone could give me directions.
 
If you downloaded the latest patch (see my previous post's link), it should be auto-installed - as the DL page says. (I intend to have Full Install versions auto-installed; in-between-patches should just overwrite Full Install files. Also, if you want to custom install, the auto-installer allows that too.)
 
Could you upload the file to WePlayCiv instead/as well (since I notice you have a download link added there)? They have no size limit, something that's not really been publicized (unlike CFC: I was able to upload my mod there and it's 32 MB) and 2Shared is really annoying with advertisements when I click to download.
 
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