<!--Afforess
<ProjectInfo>
<Type>PROJECT_CURE_FOR_CANCER</Type>
<Description>TXT_KEY_BUILDING_CANCER</Description>
<Civilopedia>TXT_KEY_BUILDING_CANCER_PEDIA</Civilopedia>
<Strategy>TXT_KEY_BUILDING_CANCER_STRATEGY</Strategy>
<VictoryPrereq>NONE</VictoryPrereq>
<TechPrereq>TECH_GENEMANIPULATION</TechPrereq>
<AnyonePrereqProject>NONE</AnyonePrereqProject>
<iMaxGlobalInstances>1</iMaxGlobalInstances>
<iMaxTeamInstances>-1</iMaxTeamInstances>
<iCost>2100</iCost>
<iNukeInterception>0</iNukeInterception>
<iTechShare>0</iTechShare>
<EveryoneSpecialUnit>NONE</EveryoneSpecialUnit>
<EveryoneSpecialBuilding>NONE</EveryoneSpecialBuilding>
<bSpaceship>0</bSpaceship>
<bAllowsNukes>0</bAllowsNukes>
<Button>,Art/Interface/Buttons/Buildings/Cancer.dds,Art/Interface/Buttons/RoM_Building_Atlas.dds,5,2</Button>
<PrereqProjects/>
<VictoryThresholds/>
<VictoryMinThresholds/>
<iVictoryDelayPercent>0</iVictoryDelayPercent>
<iSuccessRate>0</iSuccessRate>
<BonusProductionModifiers>
</BonusProductionModifiers>
<CreateSound/>
<MovieDefineTag></MovieDefineTag>
<iGlobalHealth>2</iGlobalHealth>
<iGlobalHappiness>1</iGlobalHappiness>
<iWorldHappiness>0</iWorldHappiness>
<iWorldHealth>2</iWorldHealth>
</ProjectInfo>
<ProjectInfo>
<Type>PROJECT_HUMAN_GENOME</Type>
<Description>TXT_KEY_BUILDING_HUMAN_GENOME_PROJECT</Description>
<Civilopedia>TXT_KEY_BUILDING_HUMAN_GENOME_PROJECT_PEDIA</Civilopedia>
<Strategy>TXT_KEY_BUILDING_HUMAN_GENOME_PROJECT_STRATEGY</Strategy>
<VictoryPrereq>NONE</VictoryPrereq>
<TechPrereq>TECH_GENETICS</TechPrereq>
<AnyonePrereqProject>NONE</AnyonePrereqProject>
<iMaxGlobalInstances>1</iMaxGlobalInstances>
<iMaxTeamInstances>-1</iMaxTeamInstances>
<iCost>2100</iCost>
<iNukeInterception>0</iNukeInterception>
<iTechShare>0</iTechShare>
<EveryoneSpecialUnit>NONE</EveryoneSpecialUnit>
<EveryoneSpecialBuilding>NONE</EveryoneSpecialBuilding>
<bSpaceship>0</bSpaceship>
<bAllowsNukes>0</bAllowsNukes>
<Button>,Art/Interface/Buttons/Buildings/Genemaping.dds,Art/Interface/Buttons/RoM_Building_Atlas.dds,1,4</Button>
<PrereqProjects/>
<VictoryThresholds/>
<VictoryMinThresholds/>
<iVictoryDelayPercent>0</iVictoryDelayPercent>
<iSuccessRate>0</iSuccessRate>
<BonusProductionModifiers>
</BonusProductionModifiers>
<CreateSound/>
<MovieDefineTag></MovieDefineTag>
<iGlobalHealth>2</iGlobalHealth>
<iGlobalHappiness>0</iGlobalHappiness>
<iWorldHappiness>0</iWorldHappiness>
<iWorldHealth>1</iWorldHealth>
</ProjectInfo>
Afforess -->