I wonder how this expansion affects critical gameplay elements such as combat? Does the combat AI finally play to win as it is claimed to attempt in diplo?
It's nice that army composition is more balanced if there is a need for a more balanced army composition i.e. improves the effectiveness of the army. However, it is harder to see what inherent quality does balance as a goal itself have.
It's nice that army composition is more balanced if there is a need for a more balanced army composition i.e. improves the effectiveness of the army. However, it is harder to see what inherent quality does balance as a goal itself have.