misterchief
Chieftain
- Joined
- Jul 10, 2013
- Messages
- 43
Edit: Thanks for answering my first 6 questions. I've posted an additional 3 in a post below. Thanks again!
I just got back into Civ. Finding answers to certain questions isn't always easy because it seems like the expansions and patches have made old info around the web obsolete. Alas:
(All of these questions relate to BNW with the most recent patch)
1. What are the penalties for additional cities, in terms of the additional costs to discover science and get new social policies? Is it 5% for each new city? Does the penalty apply to puppet cities? Are your first few cities "free" (i.e. have no penalties)? I understand that on larger maps the science penalty gets scaled (i.e. the penalty isn't as severe), but does that apply to the social policy penalty as well?
2. If I build a road through a teammate's territory to connect to my capital, do I get a city connection? Can I use a teammate's harbor to get a city connection?
3. Is there an additional warmongering penalty for taking a civ's last city?
4. Is there any benefit to having a natural wonder within a city's borders, but on a tile that can't be worked?
5. Does working a tile with a workboat "use" a citizen from the city? Tiles with workboats can be worked even if they are more than 3 tiles away from the city, right?
6. How many civs in a game can found a pantheon? Can the same number found a religion? The Faith cost to found pantheons and religions goes up every time another civ founds one, right?
Thanks in advance
I just got back into Civ. Finding answers to certain questions isn't always easy because it seems like the expansions and patches have made old info around the web obsolete. Alas:
(All of these questions relate to BNW with the most recent patch)
1. What are the penalties for additional cities, in terms of the additional costs to discover science and get new social policies? Is it 5% for each new city? Does the penalty apply to puppet cities? Are your first few cities "free" (i.e. have no penalties)? I understand that on larger maps the science penalty gets scaled (i.e. the penalty isn't as severe), but does that apply to the social policy penalty as well?
2. If I build a road through a teammate's territory to connect to my capital, do I get a city connection? Can I use a teammate's harbor to get a city connection?
3. Is there an additional warmongering penalty for taking a civ's last city?
4. Is there any benefit to having a natural wonder within a city's borders, but on a tile that can't be worked?
5. Does working a tile with a workboat "use" a citizen from the city? Tiles with workboats can be worked even if they are more than 3 tiles away from the city, right?
6. How many civs in a game can found a pantheon? Can the same number found a religion? The Faith cost to found pantheons and religions goes up every time another civ founds one, right?
Thanks in advance