El Caballerion
King
Was playing a game on the PerfectWorld3 mapscript on Immortal. By the Industrial Age, most of the world was settled, except for an amazing, resource-rich island sitting right between Austria Island and Rome continent. None had settled it, even though Austria was connected to it by coast water.
In any case, I let out a sigh and think to myself, "Yet again, the AI fails to colonize another gorgeous island for no reason other than the programmers forgot to make it a priority." So I create two cities on the island, thinking these cities would be ignored as usual. About 50 turns later (on Marathon) I get DOWed by Rome who sends in a pretty impressive invasion force. 3 turns later, I lost my size 2 city, but thought, "Whoa... that was pretty cool." It took me several turns to get a defense force there from my home island, but it made reconquering that city the most engaging part of the game.
So, my whole peeve is that the AI is still pretty worthless when it comes to overseas expansion, and the only reason Rome set foot on this island (only 4 or 5 tiles away from it's capital) is because I had a city there. WHy didn't the AI settle hundreds of turns before? Why does the AI seem to have taken a setback from Civ 4, where overseas expansion (especially on terra) was a priority?
Have any of you witnessed any awesome, D-Day type invasions?
In any case, I let out a sigh and think to myself, "Yet again, the AI fails to colonize another gorgeous island for no reason other than the programmers forgot to make it a priority." So I create two cities on the island, thinking these cities would be ignored as usual. About 50 turns later (on Marathon) I get DOWed by Rome who sends in a pretty impressive invasion force. 3 turns later, I lost my size 2 city, but thought, "Whoa... that was pretty cool." It took me several turns to get a defense force there from my home island, but it made reconquering that city the most engaging part of the game.
So, my whole peeve is that the AI is still pretty worthless when it comes to overseas expansion, and the only reason Rome set foot on this island (only 4 or 5 tiles away from it's capital) is because I had a city there. WHy didn't the AI settle hundreds of turns before? Why does the AI seem to have taken a setback from Civ 4, where overseas expansion (especially on terra) was a priority?
Have any of you witnessed any awesome, D-Day type invasions?