Moshe Dayan
Da General
Spoiler :
Out of curiosity, what is the "actual" population of a size 100 city in RFC? Something in the hundreds of millions, right?
Spoiler :
Spoiler :
Out of curiosity, what is the "actual" population of a size 100 city in RFC? Something in the hundreds of millions, right?
Just put England out of its misery already.
London can't work a single tile.
The download link is not working
Having to reassign a farmer to a citizen everytime the city grows is a lot of hassle though.
Spoiler :
Pray tell me, how is that even possible? Especially when you have Amsterdam and Frankfurt being so close to Amiens, and still being high-pop cities!
strijder20 is widely known as the undisputed master of City States gambits.
It's mostly taking advantage of the City States civic in conjunction with Sid's Sushi and specialists (a few other things too if I'm not mistaken),
the latter of which is well known in vanilla BtS for making great late-game cities.
The problem here is managing stability, because City States is notoriously volatile.
By the way, was Corea really that much of a threat in that game?
I see you went out of your way to conquer them.
There's tons of civs in by the late game. Try removing ones that don't matter anymore.
Devour all the prime landIt's an excellent in-game solution to lag and strategically advantageous.
I do not understand why taking out your neighbors to secure space for yourself wouldn't be a priority,
especially in a game like this where prime real estate is so limited,
unless UHV timetable or tech parity restraints (Mesoamerican civs) prevent you from doing so otherwise.
Other solutions for reducing lag include:
-Buying/building a better computer
-Set all Graphics settings to lowest
-Uninstall VD (if you were using it)
That's on the table too if lebensraum isn't your thing.
I wish there was some mod out there that reduced all the lag during late game. There must be something inefficient..