Mec AntiKythera
King
- Joined
- Sep 24, 2010
- Messages
- 980
This causes really odd changes in defense values when bombarding cities with these units, such as cannons only appearing to cause a 2-3% reduction in defense against cities with 20% culture but an invisible 100% due to a castle. In this case 4/5ths of the damage go to the invisible castle defense while only 1/5th goes to the culture you can see.
I have always been bothered by that. The two displays of the results of bombarding a city show different things. I just end up ignoring both and either bombard until I can't, if it is important or I'm not in a hurry, or skip it altogether. In that sense it works like diplomacy works, you are never quite sure what to believe.