Era 5: Profusion Event #1
This era is so named because of the large increase in fossils that accumulated during this time, and the many new species of plants and animals that appeared. Changes in ocean currents and erosion patterns led to a large increase in nutrients in the water. This led to a boom in plankton, and thus plankton-eating creatures.
With more prey, things became a little easier for most predators, though competition was still very fierce. Different predators had different strategies. No single predator dominated, and none of them were really able to outmatch the defences of the prey species. Only young and weak animals were really vulnerable to predators.
Tenthydra survived in the same way as its ancestors, by randomly catching things in its tentacles (mainly Jelly Sponges and young Wavys). Its regenerative ability was useful for recovering from encounters with more dangerous spiky/poisonous creatures, which happened all too often. On the very rare occasion that it could trap and overpower these creatures, it had the best stomach of any predator for digesting these things.
Stalkrexs electrical sense was a good all-round sense to have at close range. Stalkrex could hunt at night, or in the darker water in the transition zone between the surface and the deep. And in the shallows, it could also detect things moving on the seafloor much easier. This gave it lots of potential prey, although actually eating it was another matter. It relied on ambush rather than speed, it couldnt cope with poisonous prey, and like other predators of the time, it lacked the weapons to easily defeat armoured/spiky/clawed species. In particular, many Stalkrexs died after blundering into
Jim Morrisons (the uber-poisonous evolution of Jim2, which it replaced). But the Stalkrex had inherited a digestive tract that was entirely dedicated to flesh-eating, making it the most efficient at getting energy from any non-poisonous food it was able to eat.
Biter Mark IIs made the transition to omnivore, losing the plankton-eating ability of its predecessor (which still survived in small numbers). Its fangs allowed it to tear off chunks off plants and sponges, but its main food was other animals. Its smelling ability was good for tracking down prey over long distances, and good for differentiating between easy prey and dangerous poisonous ones. But it was not so good in a close-range chase. And like the other predators, its fangs were often matched by the preys defences. Also, its generalised stomach couldnt cope with nasty things as well as Tenthydras, nor was it as efficient at digesting flesh as the Stalkrexs. Though this creature did have speed on its side, being the only predator capable of occasionally catching Wavys at top speed.
Agnolotti was a promising evolution. Its jaw was still a better tool than most for getting through shells and exolskeletons. It also had a decent rate of speed, comparable to the Biter Mark II, and had a dedicated flesh-eating digestive tract. But its lack of senses meant that it couldnt make the most of its advantages. As things turned out, Agnolotti never won any predatory niches (itself being vulnerable to ambush from other predators). It eventually went extinct, sadly bringing to a close the whole Calzone-Agnolotti branch of evolution.
Like the Stalkrex, the
FlapFlapRevolution hunted by ambush, mainly at night, using vibration detection. It could swim across large distances of ocean, then lie in wait, and use its sucker mouth when something came close. Sounds good, but it had no fangs or any real weapons at all. Its only hope was to suck in baby animals, Jelly Sponges or unarmed Wavys. Like the Biter MkII, It had no digestive advantage. FlapFlapRevolution could also feature on the menus of other predators. And many were killed by sucking Jim Morrison
hmm
.
iSucky still survived, and hadnt changed for many millions of years. It had settled into more of a plant-eating role, though it would still suck up any vulnerable animals it spotted. It wasnt particularly efficient at this, but neither was the competition. Its long-established populations in the shallow waters kept out the FlapFlapRevolution. The FlapFlaps were very close to extinction by the end of this era.
Going back to Wavys, this species continued to thrive, soon numbering countless billions with the boom in plankton, but two sub-species appeared.
Grabenbewohner was a more social creature, which started gathering into shoals to confuse and intimidate predators. Though ironically this made a great target for Tenthydras net of tentacles, if one was lucky enough to stumble across it. Grabenbewohner became more common in shallow waters, where its group tactics provided better defence against ambush attacks, and Tenthydras were rare.
Meanwhile
Slithery became the most efficient plankton-eating machine at this time, gathering more energy to fuel its more complex body. It was also able to survive and spread in cold water. Slithery was however a very complex creature compared to others at this time, taking longer to grow and breed (and providing a very nutritious meal for any predator that could catch one). Anyway, neither of these species could replace the old Wavy. All varieties had strong populations by the end of this era.
Inbetween these masses, the strange looking
Finner SkeloSpike appeared, noteworthy as being the first swimming animal with a skeleton.
And speaking of cold water, a long-overdue invasion of animals was taking place. Slitherys were joined by the simple
Dibbler-Ice and the
Dripper (cold-water evolution of Diddler). They found a paradise of abundant plants, lots of decaying matter, and no predators. Intertwined masses of
Dendroalgae covered the most fertile seabeds. Simpler Cryoalgae survived in other places.
The Dibbler-Ice and Drippers soon had large populations. Dibbler-Ice only scavenged and didnt harm the living plants. The claws of the Dripper did cause a lot of destruction, but the overall populations of the plants werent threatened.
Slithery couldnt find much plankton in the cold to match its energy needs, even with its extra efficiency. Its numbers here remained quite low.
Meanwhile, in the warm shallow seafloor, things settled into a steady pattern.
Protodids (the leggier evolution of Diddler, which it eventually replaced) ate the sponges and plants, while using their claws to scrap with each other. Scutterytes were still doing well, dividing up the corpses and dead things that accumulated on the seabed. The primordial little Dibblers survived on any scraps that were left. There was plenty of food for all these creatures. Though things were occasionally disturbed by menacing blooms of acidic
Sea Urchins (still more of a plant than an animal, though it blurred the line between them).
The Sea Urchins came at the same time as the appearance of simple
Proto-Zeeboo (with chemicals causing a pain response when eaten) and vast forests of
Bublimeon (the replacement of Bubble Slimeo, having a stem system and could grow to great heights, reaching right up to the water surface). Bublimeon was particularly successful, and plunged large parts of seafloor into darkness as they spread (occasionally opened up again as gatherings of Sea Urchins attacked their roots, or Protodids infested their stems). The ancient Slimeotron Mk III came close to extinction, only surviving thanks to its hardy hibernating spores.
Spongita Auxillias poison adaptation was nothing ground-breaking. But it was enough to replace its ancestors and hold off extinction for now.
Finally,
Nitros Deepious became the new mineral-eater, now able to travel into the depths of the ocean (and the only creature currently able to actually feed on anything there). Although free from predators in the depths, the low-energy diet was a struggle on its own.
Many old species still survived more-or-less unchanged, such as the SkeloSpike, Spongita Tanegashima and Ragworm.
Random NPC evolutions: (three this time)
Sandworm was a very primitive creature, but the first to have any substantial burrowing ability. It burrowed in the sand to protect its vulnerable body, with the head occasionally extending outwards to sift plankton from the water.
Scuterpaddle was a random evolution of Scutteryte that evolved a clumsy swimming ability, enabling it to search a wider area for food, as well as providing a means of escape from some unfriendly creatures. But as its population was lower and more scattered, it lost the communal behaviour of its ancestor.
Lichen evolved from the Slimeotron Deslover, and was able to survive further inland (making use of acid to dissolve minerals from the bare rock surface).
Warm Shallows: (kinda crowded
)
Cold Shallows:
Open Ocean:
Land:
Species Stats: (please check before evolving etc)
*Stats post link*
Bonuses:
*Note that bonuses add to the new 2-gene default, making 3 additions allowed in total (or 4 genes for a brand new species)*
Dibbler-Ice gets a bonus for doing well.
Splime has +1 gene allowed for next evolution.
Story bonus for
Lord_Iggy, +1 gene bonus.
Innovation bonus for Agnolotti and co, even though they went extinct.
~Darkening~ +1 gene bonus.
Bublimeon is doing well.
Abaddon, +1 gene bonus.
Dendroalgae doing well,
Niklas +1 gene bonus.
North Kings species are doing so well that they are kinda stagnating, no bonuses this time