cracker
Gil Favor's Sidekick
This Quick Game will be a Monarch or Regent level game played on exactly the same setup as Gotm18-Celts with the exception that the Barbarian intensity setting will be increaased to Raging and the A/D/M settings for the Pictish Warrior barbarians will be increased to settings determined by the player pool. The starting save file will be released in either Civ3v1.29 and/or PTW formats depending on player requests.
This quick game is open to all players and the number of slots in the game will be technically unlimited.
Player participation requirements will include short summary timelines (a paragragh or so) for each 30 turn block of time with specific details required for dealing with any barbarian activity. The game will end 30 turns after the second civ in the game has entered into the middle ages. Play will begin on a date defined by the players who register but sometime after April 20th, 2003.
Objectives
1) provide a little bit of wild barbarian diversion and excitement
2) facilitate some key event comparisons between two levels of barbarian intensity on the same map.
3) facilitate a closer discusion of specific barbarian behavior differences between PTW and Civ3v1.29.
Please post a message to this thread if you will be interested in participating in the game. There are three elemenst of the game setup that you may want to address when you indicata that you would like to signup:
1) can you play Civ3v1.29 or PTW or either one?
2) what would you suggest for the increased A/D/M values for the barabarian warriors ?
3) would you like the map maker to do something to increase the rate of technology progression so that the game will go a little bit quicker?
We will also need two players to volunteer to sort of facilitate the flow of the game progress and timeline reporting, so if you would be interested in volunteering please indicate so when you register.
This quick game is open to all players and the number of slots in the game will be technically unlimited.
Player participation requirements will include short summary timelines (a paragragh or so) for each 30 turn block of time with specific details required for dealing with any barbarian activity. The game will end 30 turns after the second civ in the game has entered into the middle ages. Play will begin on a date defined by the players who register but sometime after April 20th, 2003.
Objectives
1) provide a little bit of wild barbarian diversion and excitement
2) facilitate some key event comparisons between two levels of barbarian intensity on the same map.
3) facilitate a closer discusion of specific barbarian behavior differences between PTW and Civ3v1.29.
Please post a message to this thread if you will be interested in participating in the game. There are three elemenst of the game setup that you may want to address when you indicata that you would like to signup:
1) can you play Civ3v1.29 or PTW or either one?
2) what would you suggest for the increased A/D/M values for the barabarian warriors ?
3) would you like the map maker to do something to increase the rate of technology progression so that the game will go a little bit quicker?
We will also need two players to volunteer to sort of facilitate the flow of the game progress and timeline reporting, so if you would be interested in volunteering please indicate so when you register.