Fox-05: The RNGod Strikes Back

oops - just a little late. pls skip me.
 
Ok, I've got it then. Will play and post sometimes tonite.
 
First off, personal objective



Learn a tech..... Physics is 5 turns away, OK!!!

Uhhhh .... we're are war with Brennus? He's on the other island, and how are we going to be anywhere near ready for an off-island war? Anyway, I decided for some peace while we build up some sort of army and make this OUR island.

Brennus requires 40 gold for peace. So I said, "what the hey, take it".



Personal objective completed.



I went for Steam Power heading towards Railroad for some MG, and HC builds Rock and Roll and The Pentagon a couple of turns later and then the Eiffle Tower after that, boy are we behind :crazyeye:

Steam Power in, starts Railroad.



A Great Engineer is born in Beijing, that means 2 GE for the next person to roll a Wonder objective of anykind.

Brennus comes asking for help against Mehmed .... no.



I think I've got about ~15 canons built, but we'll need more than that against HC.
 

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We'll have to play things smart. Some cities (those in the southwest) has to be given up. concentrate on attacking from the north.

Hmm ... 1815 - 1830 ... are we already at 1 yr per turn? :eek:

--

Tribal Objectives Completed Thus Far
  • (N.A) Acquire a religion ~ started:4000BC, completed: 3070BC, 31 turns.
  • (4x2) Learn 2 techs in the next age ~ started:3070BC, failed after 35 turns, punishment: (5) Empty all cities for (1d6=3) turns, done
  • (6x6) Obtain (1d6=1)+2 more new resources ~ started:1990BC, completed: 1150BC, 29/30 turns
  • (1x2) Build a Wonder or Project ~ started: 1150BC, failed after 40 turns, punishment: (2) Whip all cities, done
  • (1x5) Promote a unit (1d6=3) times ~ started: 475BC, declared failed after 10 turns, punishment: (3) move (1d6=1) unit to the northmost point, done
  • (12) Spread a religion to (1d6=1)+3 cities ~ started: 325BC, completed:185AD, 34/50 turns
  • (1x2) Build a wonder or project ~ started: 185AD, completed: 860AD, 45/45 turns
  • (1x6) Capture or found (1d6=4) cities ~ started: 860AD, completed: 1274AD, 45/50 turns
  • (1x3) Learn 2 techs that enables wonder or religion ~ started: 1274AD, completed: 1322AD, 6/50 turns
  • (12) Spread a religion to (1d6=3)+3 cities~ started: 1322AD, completed: 1532AD, 35/45 turns
  • (3x3) Capture a capitol or size (1d6)+5 city~ started: 1532AD, completed: 1586AD, 26/40 turns
  • (1x6) Capture or found (1d6=2) cities~ started: 1586AD, completed: 1607, 9/30 turns
  • (5x5) Capture a city with wonder or shrine~ started: 1607AD, failed after 30 turns, punishment: (5) Empty all cities for (1d6=4) turns, done
  • (4x5) Get something for free from other Civ~ started: 1697AD, completed: 1734AD, 13/40 turns
  • (3x6) Add (1d6=4)+10 xp to a single unit~ started: 1734AD, completed: 1780AD, 23/30 turns
  • (2x2) kill (1d6=5) enemies~ started: 1780AD, completed: 1792AD, 6/25 turns
  • (5x6) Learn 2 techs no one knows~ started: 1792AD, yet-to-complete, 6(total: 35) turns remaining, 2 more techs

Personal Objectives Completed Thus Far
  • Rex: (2) Capture or found a city ~ failed, punishment: (1) All workers to stay inside cities simultaneously for 1 turn, done
  • Fox: (5) Have a culture pop ~ failed, punishment: (3) Change civics or state religion, done
  • Ozbenno: (4) Spread a religion ~ failed, punishment: (4) whipped away (1d6=2) pop, done
  • vra379971: (2) Capture or Found a city ~ founded Guangzhou
  • Omni Paul: (3) Learn a Tech ~ Masonry learnt
  • Ruff: (6) Get 300 gold ~ failed, punishment: (5) play (1d6=5) turns less, done
  • Berserks01: (4) Spread a Religion ~ Guangzhou
  • Fox: (2) Capture or found a city ~ Bantu captured
  • Rex: (3) Learn a Tech ~ Alphabet
  • Ozbenno: (3) Learn a Tech ~ Drama
  • vra: (6) Get 15 exp ~ failed, punishment: (4) whip away (1d6=2) pop, done
  • Ruff: (6) Increase (1d6=2)x3 exp ~ succeed
  • ChrTh: (6) Increase (1d6=5)x100 gold ~ succeed
  • Rex: (6) Increase (1d6=1)x3 exp ~ succeed
  • Berserks: (3) Learn a tech ~ Calendar
  • Fox: (4) Spread a Religion ~ Nanjing
  • Ozbenno: (1) kill (1d6=5) enemies ~ succeed
  • Vra: (1) kill (1d6=1) enemies ~ succeed
  • Rex: (4) Spread a Religion ~ karakorum
  • Berserks: (3) Learn a tech ~ Civil Service
  • Fox: (5) Have a culture pop ~ succeeded
  • Ozbenno: (5) Improve an AI's attitude ~ Hannibal (Annoyed > Cautious)
  • Vra: (4) Spread a Religion ~ Angle
  • Ruff: (6) Increase (1d6=2)x100 gold ~ succeed
  • Berserks: (5) Have a culture pop ~ succeeded
  • Rex: (6) Increase (1d6=1)x100 gold ~ succeed
  • Fox: (4) Spread a Religion ~ Old Sara
  • Vra: (2) Capture or Found a City ~ Hippo captured
  • Ozbenno: (2) Capture or Found a City ~ Hadrumentum captured
  • Berserks: (3) Learn a tech ~ Physics

Roster
  • GreyFox == Rein in the horny stead of Sir tyrannus
  • vra379971 == Completed 2 tribals
  • Ozbenno == Peace bringer
  • Ruff == Hi, Skippy!
  • Berserkers == berserk rate of 1 cannon per turn
  • Rex == UP to be punished
    [*]ChrTh == now that you have it, you want it?
    [*]Omni_Paul == Missing, probably acting somewhere

Useful links:
Reporting Ground Rules

The most important rule is reports should be funny. Also, you should provide adequate details (preferably screenshots) on how an objective is achieved. Normal SG etiquette applies. Standard 24hrs to post a got it, 48hrs to play and report.
 
We need artillery, and then war.

We can do it in Emperor Dom., and we are facing Nappy there. This..shoudl be easy. Well, I hope.
 
We'll have to play things smart. Some cities (those in the southwest) has to be given up. concentrate on attacking from the north.

Hmm ... 1815 - 1830 ... are we already at 1 yr per turn? :eek:
Hey, I thought no strats talk :D

Anyhow, I was thinking the same thing but didn't know how to do to let the team know without explicitly saying it like you did :mischief:

Yeah, we're already at 1 year per turn ... I was suprised when I saw it myself.
 
We have a very nice stack of cannons ... which I continued until railroad is in:



Thereafter, it's machine gun all the way.

But first, my personal objective.



Again? I seems to get the same personal objective ... what the hell, I ma not complaining, it's one of the easiest.

And it is again completed by an auto-spread (although 1 turn later, I did spread buddhism manually).



Now, at 1836, our tribal expire. learn 2 techs no one knows??? That's a joke. It is good enough we have a tech which 2 other civs do not know!!!

So, time to visit the "Do you feel kinky, punk?" again ...



Rolled a 6, which is to gift away something.

Okay, got to feel kinky again, and get a 2. So it is to gift away a city. I decided to gift Leptis back (so that we can take it back if I roll a capture a city next ;)).



When looking at Leptis, I found Oliver.



This is one of the :smoke: ... first of all, warlords has free upgrade, so upgrade them! Secondly, why promote him in such a way? Totally wasteful. Should have gone for city raiders. Now it is too late, since sword will never get exp in the era of infantries. Hmmm ... I upgraded him to rifle grudgingly.

Time to feel kinky again for our tribe:



We have 50 turns to pillage 3 cottages ... easy enough. Let's do a buildup and at the 49th turn, declare war and move knights or whatever to 3 towns just at our border and pillage. To pull that off, someone need to build 3 knights.

Mehmed came offering this ...



but I decline considering we are going to war soon. Plus, PA is not enabled, so DP is pointless. But in retrospect, I think we can agree and get some brownie points. Up to next player.

Here is something for everyone to goad at.



--

Tribal Objectives Completed Thus Far
  • (N.A) Acquire a religion ~ started:4000BC, completed: 3070BC, 31 turns.
  • (4x2) Learn 2 techs in the next age ~ started:3070BC, failed after 35 turns, punishment: (5) Empty all cities for (1d6=3) turns, done
  • (6x6) Obtain (1d6=1)+2 more new resources ~ started:1990BC, completed: 1150BC, 29/30 turns
  • (1x2) Build a Wonder or Project ~ started: 1150BC, failed after 40 turns, punishment: (2) Whip all cities, done
  • (1x5) Promote a unit (1d6=3) times ~ started: 475BC, declared failed after 10 turns, punishment: (3) move (1d6=1) unit to the northmost point, done
  • (12) Spread a religion to (1d6=1)+3 cities ~ started: 325BC, completed:185AD, 34/50 turns
  • (1x2) Build a wonder or project ~ started: 185AD, completed: 860AD, 45/45 turns
  • (1x6) Capture or found (1d6=4) cities ~ started: 860AD, completed: 1274AD, 45/50 turns
  • (1x3) Learn 2 techs that enables wonder or religion ~ started: 1274AD, completed: 1322AD, 6/50 turns
  • (12) Spread a religion to (1d6=3)+3 cities~ started: 1322AD, completed: 1532AD, 35/45 turns
  • (3x3) Capture a capitol or size (1d6)+5 city~ started: 1532AD, completed: 1586AD, 26/40 turns
  • (1x6) Capture or found (1d6=2) cities~ started: 1586AD, completed: 1607, 9/30 turns
  • (5x5) Capture a city with wonder or shrine~ started: 1607AD, failed after 30 turns, punishment: (5) Empty all cities for (1d6=4) turns, done
  • (4x5) Get something for free from other Civ~ started: 1697AD, completed: 1734AD, 13/40 turns
  • (3x6) Add (1d6=4)+10 xp to a single unit~ started: 1734AD, completed: 1780AD, 23/30 turns
  • (2x2) kill (1d6=5) enemies~ started: 1780AD, completed: 1792AD, 6/25 turns
  • (5x6) Learn 2 techs no one knows~ started: 1792AD, failed after 35 turns, punishment: (6) Gift away (1d6=2, city), done (Leptis gifted)
  • (3x5) Pillage (1d6=1)x3 cottages (no matter whose)~ started: 1836AD, yet-to-complete, 46(total: 50) turns remaining, 3 more cottages

Personal Objectives Completed Thus Far
  • Rex: (2) Capture or found a city ~ failed, punishment: (1) All workers to stay inside cities simultaneously for 1 turn, done
  • Fox: (5) Have a culture pop ~ failed, punishment: (3) Change civics or state religion, done
  • Ozbenno: (4) Spread a religion ~ failed, punishment: (4) whipped away (1d6=2) pop, done
  • vra379971: (2) Capture or Found a city ~ founded Guangzhou
  • Omni Paul: (3) Learn a Tech ~ Masonry learnt
  • Ruff: (6) Get 300 gold ~ failed, punishment: (5) play (1d6=5) turns less, done
  • Berserks01: (4) Spread a Religion ~ Guangzhou
  • Fox: (2) Capture or found a city ~ Bantu captured
  • Rex: (3) Learn a Tech ~ Alphabet
  • Ozbenno: (3) Learn a Tech ~ Drama
  • vra: (6) Get 15 exp ~ failed, punishment: (4) whip away (1d6=2) pop, done
  • Ruff: (6) Increase (1d6=2)x3 exp ~ succeed
  • ChrTh: (6) Increase (1d6=5)x100 gold ~ succeed
  • Rex: (6) Increase (1d6=1)x3 exp ~ succeed
  • Berserks: (3) Learn a tech ~ Calendar
  • Fox: (4) Spread a Religion ~ Nanjing
  • Ozbenno: (1) kill (1d6=5) enemies ~ succeed
  • Vra: (1) kill (1d6=1) enemies ~ succeed
  • Rex: (4) Spread a Religion ~ karakorum
  • Berserks: (3) Learn a tech ~ Civil Service
  • Fox: (5) Have a culture pop ~ succeeded
  • Ozbenno: (5) Improve an AI's attitude ~ Hannibal (Annoyed > Cautious)
  • Vra: (4) Spread a Religion ~ Angle
  • Ruff: (6) Increase (1d6=2)x100 gold ~ succeed
  • Berserks: (5) Have a culture pop ~ succeeded
  • Rex: (6) Increase (1d6=1)x100 gold ~ succeed
  • Fox: (4) Spread a Religion ~ Old Sara
  • Vra: (2) Capture or Found a City ~ Hippo captured
  • Ozbenno: (2) Capture or Found a City ~ Hadrumentum captured
  • Berserks: (3) Learn a tech ~ Physics
  • Fox: (4) Spread a Religion ~ Sanchu

Roster
  • GreyFox == Swapped with Rex
  • vra379971 == Completed 2 tribals
  • Ozbenno == Peace bringer
  • Ruff == Hi, Skippy!
  • Berserkers == berserk rate of 1 cannon per turn
  • Rex == UP
    [*]ChrTh == now that you have it, you want it?
    [*]Omni_Paul == Missing, probably acting somewhere

Useful links:
Reporting Ground Rules

The most important rule is reports should be funny. Also, you should provide adequate details (preferably screenshots) on how an objective is achieved. Normal SG etiquette applies. Standard 24hrs to post a got it, 48hrs to play and report.
 
I won't be able to play til Friday evening. If no one takes it by then, I'll grab it then.
 
Master, its me Ozbenno, I'm really worried about Huay....

DON'T OPEN THE DOOR, I'LL...

/opens door/



Oh my RNGod, I think I'm going to be sick :vomit:

I TOLD YOU NOT TO OPEN THE DOOR. HMMM

/WALKS OVER TO OZBENNO AND WAVES HIS HAND IN FRONT OF HIS FACE/

THIS IS NOT THE GROIN YOU ARE LOOKING FOR

This is not the groin I am looking for

EVERYTHING WILL BE FINE

Everything will be fine

GO AND KILL HUAYANA

But Master, he is too powerful and...

DO YOU TRUST THE RNGOD

Of course Master

THEN GO AND DO AS I SAY, DECLARE ON HUAYANA

Um, OK. What about a personal objective?

HMMM, HOW ABOUT A NICE PAIR OF INCAN GONAD EARRINGS.

Riiight!

.................................................................................

So now I've got to declare on Huayana. Yeah, that sounds like a good idea, senile old monkey.



I'm sure our grenadiers and cannons will go great against his infantry and artillery.



For a start we're going to have to abandon the sothern cities and concentrate our attacks up north at Ica and Arequipa.







In any case we can't deal with any pillagers he sends and if he actually sends a stack to take us we are more than officially dead. It's a pity we suck so bad because.....

STAND DOWN SOLDIER



Master, what are you doing here?

I'VE HAD ENOUGH OF YOUR INCESSANT WHINING OZBENNO. YOU ARE DEMOTED TO ASSISTANT LAVORATORY LICKER.

I'M TAKING CHARGE OF THIS BATTLE.

RIGHT. FIRST LETS TALK TO THAT LICK-SPITTLE HUAYANA



YOU WON'T GIVE ME 30 MEASELY GOLD. RIGHT THAT'S IT, YOU'VE P*SSED OF THE WRONG MONKEY MATEY.



SO THERE! :p

NOW, FOR ALL YOU NOVICE WAR-MONGERS OUT THERE. THE FIRST THING YOU NEED TO DO WHEN FACED WITH A WAR LIKE THIS IS HAVE LOTS OF TANKS. LETS SAY ONE FOR EVERY PERSONAL OBJECTIVE MET IN THIS GAME. I MAKE IT 26.





ICBMS CAN BE USEFUL TOO, HOW ABOUT ONE NUKE FOR EVERY TRIBAL OBJECTIVE MET, SAY 12.



NOW MOST PEOPLE WOULD THINK THAT'S ENOUGH BUT THE RNGOD AIN'T MOST PEOPLE. FOR A PIECE DE RESISTANCE, WHAT DO YOU SAY SOME 100XP PANZERS, I HEAR THEY KICK BUTT.



Umm, Master...

NOT NOW OZBENNO. NOW LETS SEE HOW THIS WORKS SHALL WE?
 
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