Must say that the time-table needs a serious revision for this mod. Am at turn 744 (720AD, playing with 16 Civs and 24 City States at "Marathon" speed on a 180x90
YNAEMP by Gedemon) and -besides me- only one other civ just managed to get out of pre-history and into the "Ancient Era".
Out of the 16 civs, only 5 (myself included) managed to get a second city through the "Chieftain's Hut" addition. All other civs are sitting with one 7-tile city and three to five inhabitants (but with tons of low level armies) with just the "Tree Of Life" and a "Lean-To-Shelter"...
Also only just now encountered my first non-Lion/Autochton barbarian in the form of a Barbarian Caveman, worth 5 culture points.
Looks like this Pre-History will carry on well into the 21st Century at this rate.
City states have grown at a "normal" rate, which means the buggers have territories 2 to 3 times larger than most civs.
All populations (real generated folk, not City Inhabitants) are exponentially too large: Napoleon, for example, has an army of 34 Autochtons and low-level archers for a 7-tile/3-population city. At least, that's what I counted but I found people all over the map; even City States foot-soldiers venture to the other side of the world, continents removed from their home...
An other odd thing that happened was after Pacal defeated Frederick Of Prussia (took two cities) and I in turn defeated Pacal and took over Konigsberg and Potsdam and I resurrected Frederick II by giving back his capital, a Prussian Settler was generated at the hand-over, but just like with City States, that Prussian Settler just hangs around and no second city is started (I even put the settler in a very alluring spot, using
IGE, but it just sits there doing nothing)...
Will continue the game and add more findings as I get along.