Liberty Wide Game Guide (Acken's version)

well okay so if you settle a city on a lux you allready have, better trade it the turn you settle, otherwise it's not much of a deal. is it?
 
AI will declare war on you for settling too many cities almost like it's a reflex, seemingly regardless of personality bias or initial attitude towards you. it'll sometimes be two of them, but usually only one of them will actually move towards you (likely because that one asked the other to go to war against you). this is something to keep in mind if you plan on settling many cities early, faster than the AI is settling (triggering the "building cities too aggressively" negative modifier). even if this happens, they may not really be ready to fight you, at least not in my experience (it's not the same thing as a premeditated attack from a deceptive AI who pretends to like you then carpets you the next turn)
 
What you say is true, in this game they both declared war but didnt attack the foward settled cities before like 15turns after the DOW, and only japan attacked me, but i think it's more because they are busy warring somewhere else.
Japan started to move to detroy me when he made peace with askia, and i expect zulus to do the same when they'll stop fighting alex...

i will continue this game later cause i'm trying the ethiopia CDG and the game ended with the same strategy but i'll be abble to have a useful religion this time i think.
i'm super bad at keeping my religion in my empire, if you have some advices i'd appreciate it.

Another question, on ethiopia CDG i have allready 7 cities with 8 uniques luxuries, is it worth it to settle 2-3 more cities on good spots without luxs? i'll settle the coast to avoid someone else picking up the spot(in red), which could be super annoying.
but i wonder if a city in the northor in the coast is really useful? the spots seems decent (in blue) but it's really overlaping other cities.

the real drawback to this strategy is that 1 turn is like 3 time longer than a regular tradition game ...

screenshot of the ethiopia game :
Spoiler :
 
You could but do you even have any military to repel an invasion - you're building a lot of infrastructure which is good but that isn't going to help if China attacks you. They get a very powerful Great General bonus and you with a lot of cities will lose your UA so you're in a vulnerable position.
 
you'r right, but i skipped the military right now cause china is fighting rome, and north AI are not even a threat.
compared to the other game, AI is still friendly and doesnt hate me too much for settling agressivly which i dont really understand, but i expect my chinese friend to backstab me dont worry i though about it when building the aqueduc and said myself, it's ok cash can rush buy 2 unit and the empire hammers can product a good army pretty fast i think.
 
How often can you viably go wide with Poland on pangea deity? I just played a game where I forced myself to build a fifth city at a decent location and happiness is a BIG struggle. I'm literally forced to use 750-1000 gold and a spy on a mercantile CS and I literally have to buy/trade for every single spare lux that an AI has and still often have to build many coliseums/circus maximus making it very difficult for me to build lower priority buildings like markets/temples.

I can't get this to work, the happiness burden is too great and I feel like the fifth city gimps me hard unless I can get a strong religion going with tons of faith generation from Uluru or something so I can quickly establish cheap pagodas.
 
Well since I founded 13 cities with The Celts, and have yet to build their UB, and have had no major happiness issues, I can confirm that it is certainly possible to build more than 4 cities.

How? Well, look at the sources of happines.

Luxuries. Does each city you settle have a unique lux? Have you traded your spare copies for unique that the AI has but you don't?
CS. Have you allied all that you can?
Buildings. Do you have a Circus, Colosseum, Stone Works everywhere you can get one?
Religion. Consider Asceticism or even better the Pagoda/Mosque/Cathedrals.
Social Policies. Commerce, Patronage, Liberty, Honor, Tradition, Exploration, all have happiness in them.
Ideology. Autocracy in particular is swimming in happiness.
 
If your population is growing too fast, consider reassigning some citizens to work hills, quarries, pastures and specialist slots instead of farms. Even merchant slots, the gold is better than food if you can't grow anyway, especially if you already have Secularism. You won't be losing too much then, 1 extra pop brings 2 base beakers if you have public schools, same as a Secularism specialist. Use the extra gold and production to get more happiness and grow your cities again. You can also change some food trade routes to hammer or international ones temporarily.
 
What's the best course if you fail to expand adequately? If I only managed to get to 4 cities before the AI started grabbing contested land, then is war the best way to go? Obviously a 4 city liberty game is horrendous compared to a tradition one, but I find early war (crossbow or earlier) to be such a killer on infrastructure that I find it difficult to get back into the game.

I really like wide strategies but they usually fizzle out for me, really looking forward to trying this strat'.
 
if you'r a deity player, you can try ethiopia or celts CDG, they have lot of good land to pick up and the civ are really good for this startegy.
 
I think that this guide is much more aimed at games without early war. If you make early war with Liberty, you wouldn't be able to follow this guide much. If you want early conquest, I'd stick to 3 cities and concentrate on the army.

If you want to expand, do it as quickly and early as you have the happiness to do.
 
You can indeed try to branch out with an early cb rush instead but you wouldnt be able to really folliw the guide after that.

But the difference between this opener and liberty early wars is minimal for the first 50 turns. You will have one more city than the 3 usually suggested and you will have to make more units and less watermills/granary.
 
Well since I founded 13 cities with The Celts, and have yet to build their UB, and have had no major happiness issues, I can confirm that it is certainly possible to build more than 4 cities.

How? Well, look at the sources of happines.

Luxuries. Does each city you settle have a unique lux? Have you traded your spare copies for unique that the AI has but you don't?
CS. Have you allied all that you can?
Buildings. Do you have a Circus, Colosseum, Stone Works everywhere you can get one?
Religion. Consider Asceticism or even better the Pagoda/Mosque/Cathedrals.
Social Policies. Commerce, Patronage, Liberty, Honor, Tradition, Exploration, all have happiness in them.
Ideology. Autocracy in particular is swimming in happiness.

If your population is growing too fast, consider reassigning some citizens to work hills, quarries, pastures and specialist slots instead of farms. Even merchant slots, the gold is better than food if you can't grow anyway, especially if you already have Secularism. You won't be losing too much then, 1 extra pop brings 2 base beakers if you have public schools, same as a Secularism specialist. Use the extra gold and production to get more happiness and grow your cities again. You can also change some food trade routes to hammer or international ones temporarily.

Religion is a big helper for one of the +2 happiness. Making coloseums and circus is normal. If you have happiness issues consider slowing down on growth for more peoduction.

Thank you all for the advice. I found that I was stressing too much over nothing and probably prioritizing food a bit much but I've gotten the hang of it now I think. Also building happiness buildings isn't as big of a deal with liberty production bonuses.

I do have a question concerning Poland.

Acken, with Poland would you go for both tradition and liberty entirely? Tradition Opener > Collective Rule> Tradition finish > Liberty Finish > Rationalism

The problem here is obviously that secularism is massively delayed, patronage is a complete non option, and commerce may be unreachable, but I was wondering what you thought about that.

Also, I feel that if I'm vs wonder building civs and I can't get Machu Picchu, I'm going to be poor for a long, long, looooong time. This is somewhat made up by the extra production but it makes allying CS a pain.

Also, they really need to remove that "building cities too aggressively" negative diplomatic modifier. I looked it up, and that gives +35 negative diplomacy which is equivalent to denouncing an AI. Absolutely ridiculous and pointless considering the AI can also covet your lands.
 
so im giving this a go for a wide CV using Siam. my plan is to get 6-8 cities (1-2 from brief early war, maybe) and ive got a map where i can get 6 pretty easy. (for some reason, my new ultra wide monitor isnt taking proper screen caps. theyre all complete black or only terrain, no details, and i cant figure out why.) so here's the save if you want to give it a try.

turn 0
View attachment Ramkhamhaeng_0000 BC-4000.Civ5Save
turn 102
View attachment Ramkhamhaeng_0102 BC-0325.Civ5Save

so here is the state of the game at t102. (spoiled for wall of text reasons)
Spoiler :
i have 4 cities but the 5th spot was taken by Morocco (Casablanca), but it was delayed by me going after (and getting) Petra. my spots are fairly defensible with advantageous terrain and have the characteristics of Ackens suggested make-up, high quality tiles. there arent many horse tiles and no ivory-like luxes. only 2 of my cities can build circuses right now. i ended up doing 3-city NC (hard built t88 right after Petra t76, iirc) with 4 coming within 5 turns of it for having to settle other than where Morocco took that spot.

(there is a 5 and 6 spot within 3 tiles both with a lux but will have to come down by t110-115. maybe a 7th for a duplicate lux but only if China doesn't settle it. this is only if i dont try to take any thru war because it will delay quite a bit with happiness issues. all of these cities are at ~18 defense but will be more once they get walls/castles.)

i havent finished Liberty yet so my GP will probably be a GS settled or a GE for another wonder in a second city. all the religions were gone by t70 so i'd only get a GP for lots of CS reasons. i never went after a pantheon either. after i finish liberty i plan to go 3-4 into Patronage for the science help. I went after no other wonders so far, Oracle was gone by t65.

here is my dilemma. im at about 625 accumulated culture and the 3 leaders are at 1900-2500 at t102. the big leader is hiawatha with 12 cities and 2500 culture. im not sure how to deal with them since they are behind 3 other civs land-wise. china is a direct neighbor who has taken two cities (incl. cap) off england and has 7 total cities and 1900 culture. i could either try and take that sweet spot off Morocco or try to take 1-2 cities off china (who has GW), but nothing i can currently do about Hiawatha, who is at war with Sweden who is incapable of doing much to him. is this still a salvageable CV? i know it's quite early to know really, but Hiawatha with so much right now is kind of daunting. and i'm only interested in trying for deity CVs right now. korea is second in culture right now too.

the plan was for full liberty and 3-4 in patronage before rationalism, then ideology and aesthetics late for musicians in the Atomic/Future eras. tourism will mostly be museums filled with artifacts and whatever wonders i can get with art slots. since im kind of demanding to go for CV what mid-late game strategies should i be looking at to deal with Hiawatha? I could also restart this, skip Petra and just go for those spots, which i may do if it looks really bad by t200 or so.

any advice would be helpful. thanks.

edit:
Spoiler :
played another 10 turns and china walked up about 8 units before he saw my tiny wall of pikes and chariots and turned back. if they dow'd it wouldve been tough while they probably brought more from the war with England. turtle it is. settled one more city on iron by the coast wine. i need much better tech parity to take Moroccos spot too. they have knights and xbows at t115. taking cities isnt an option right now, haha.

i can also buy Wats for 200f from Morocco's religion plus i get DF and can buy Mosques too. gonna build some shrines now. Korea is spamming prophets too so ill have more religion options.
 
(for some reason, my new ultra wide monitor isnt taking proper screen caps. theyre all complete black or only terrain, no details, and i cant figure out why.)
Go to video settings and uncheck "fullscreen." I bought a new computer with a huge screen, and it was screwing my screenshots, until I changed to almost full screen window mode.
 
so im giving this a go for a wide CV using Siam. my plan is to get 6-8 cities (1-2 from brief early war, maybe) and ive got a map where i can get 6 pretty easy. (for some reason, my new ultra wide monitor isnt taking proper screen caps. theyre all complete black or only terrain, no details, and i cant figure out why.) so here's the save if you want to give it a try.

I tried it and it was quite good map. I managed to get 7 cities with turn 94 NC. If you want some other info then ask. Save file attached from turn ~100.

I think you should always build all your cities before NC with this strategy. It really makes the difference.
 

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