About a year or two ago, I played quite a lot of Immortal/Deity Achipelago games. These were intended for HOF, so they had been chosen (by mapfinder) as extra powerful starting locations. Therefore my experience might not in every aspect apply to our game, but they should still have some merit. Anyway, here it goes:
As pointed out by others, there are 3 natural places for our capital:
1) SIP (settling in place): While this preserves all resources, it looks like a slow start to me. When trying for a HOF record, I would normally never play an un-accelerated start unless there were some other really big benefits. So I think we should do 2) or 3). Oh, before I forget, there is one thing in favor of this settling location, and that is if we need room for more cities on our starting island. But I would like to move the Warrior before deciding this. :/
2) Settling on the corn: If we decide to do this, then I think workboat should be our first build. I can do the explicit calculations later, but by experience the first think to focus, is growth. That often means building a Worker, but if we settle on the corn, the Worker can only mine the hills, which only give more production. This Workboat first.
3) Settling on plain hills: This would normally be my choice, but in this location, we will have very little early production. An ideal seafood Archi start (Note: there are better Archi starts than the seafood ones, but that doesn't matter here.) would mean settling on a plain hills with stone and having a plain hills with forest next to it. That would give 6 production towards the Workboat. 5 production is also good, 4 good enough if there are other favorable things, but 3 feels to little. So if we settle on the plain hill, I think we need to build a Worker first to improve corn and hills, and Workboat second.
Of course, our first turn starts with moving the Warrior to the hill. Our settling plan must depend on what he sees. If he sees more food, I would prefer settling on the hill. If not, I'm not sure. I notice in fizbankovi's screen shots that the island extends north, but from what I can see on the starting image, the island only consist of the six squares that we already see. If that is true, then we will only fit 1 or 2 cities on the island. And more important than settling two cities, is how fast we can settle other islands. And i think SIP gives our capital too little production for a fast early island expansion (even with slavery). So again I believe option 2) or 3) is better.
OK. Those were my first thoughts. I apologize if I was rambling.
But the starting sequence is very important, both where to settle, wether to build Worker or Workboat first, and our research path. As I said before, I'm a fast researcher, which means I always go for a fast Alphabet (at least on the higher difficulty levels). For me this usually means skipping Bronze Working and trading for it, but with such little production, we might need Slavery earlier, but I'm not yet convinced. Very well, I'll shut up for now.
-jj-