fatlonelynerd
Chieftain
- Joined
- Aug 11, 2013
- Messages
- 2
Have been playing a lot lately and mainly stick to Attila or Shaka as my warmongers though Oda Genghis are good as well. On immortal it's pretty easy win on all standard.
When I try deity the overall feeling is I get to take one capital and just get attacked by other civs and die by turn 150ish they all come in storming with muskets and cannons vs my horse archers/trebs and garrisoned longswords in citadels as was my last game.
Even after making allies and ensuring that everyone on my continent has a negative opinion of my main target. When that happens the second I take the capital, 2 denounces and then all of my cities are swarmed. I went back to a save and tried again and just gave up from frustration rather than playing out a 4 to 2 city and trying to come back when putting so much effort into production and the taking of that target.
Started tradition and mixed liberty. Grabbed temple of art by turn 40, pyramids/hanging garden was really lucky with the marble next to my capital. Expanded 2x near my capital for some luxuries and horses. Had a nice diversity and perfect start yet I couldn't place them in the ideal spot due to being surrounded by both carthage and the shoshone. The shoshone denied me a multi river and like 3 horse area. I think my biggest mistake was going for the temple of art and not expanding to that spot instantly. Yet my capital was huge and able to produce horse archers in a turn and a ls in 3-4. Also got Notre Dame from saving a great engineer.
I watched a few videos of MadDjinn and it's just like the AI never, NEVER attacks him? He just gets to sit back and actually use his strat of spreading a religion in a culture vic attempt. In the Indian game, I watched the first three videos of, He got to make about 4 offensive units as the renaissance hit. Like wut... I guess as Atilla even when just counter attacking and conquering that civ that started it everyone just says you in the end.
Early warmongering is bad is what I have read on the forums but in immortal it seems to be a must to control your continent asap and being able to out tech your rivals Deity no chance vs 3 hordes that just wait for your armies to move and back stab you repeatedly and then when after wiping out that one the label as a war mongering menace gets the 150 death.
When I try deity the overall feeling is I get to take one capital and just get attacked by other civs and die by turn 150ish they all come in storming with muskets and cannons vs my horse archers/trebs and garrisoned longswords in citadels as was my last game.
Even after making allies and ensuring that everyone on my continent has a negative opinion of my main target. When that happens the second I take the capital, 2 denounces and then all of my cities are swarmed. I went back to a save and tried again and just gave up from frustration rather than playing out a 4 to 2 city and trying to come back when putting so much effort into production and the taking of that target.
Started tradition and mixed liberty. Grabbed temple of art by turn 40, pyramids/hanging garden was really lucky with the marble next to my capital. Expanded 2x near my capital for some luxuries and horses. Had a nice diversity and perfect start yet I couldn't place them in the ideal spot due to being surrounded by both carthage and the shoshone. The shoshone denied me a multi river and like 3 horse area. I think my biggest mistake was going for the temple of art and not expanding to that spot instantly. Yet my capital was huge and able to produce horse archers in a turn and a ls in 3-4. Also got Notre Dame from saving a great engineer.
I watched a few videos of MadDjinn and it's just like the AI never, NEVER attacks him? He just gets to sit back and actually use his strat of spreading a religion in a culture vic attempt. In the Indian game, I watched the first three videos of, He got to make about 4 offensive units as the renaissance hit. Like wut... I guess as Atilla even when just counter attacking and conquering that civ that started it everyone just says you in the end.
Early warmongering is bad is what I have read on the forums but in immortal it seems to be a must to control your continent asap and being able to out tech your rivals Deity no chance vs 3 hordes that just wait for your armies to move and back stab you repeatedly and then when after wiping out that one the label as a war mongering menace gets the 150 death.