no, sorry, I've just remind of an old discuss about this and the fact it was hardcoded.
edit : I have found the old topic it is this one :
http://forums.civfanatics.com/showthread.php?t=437375
Well, it seems that they didn't get anywhere after that discussion. That was 2011. When I tweaked the spice victory making it a team victory, I noticed that the little checking script for it looped the players 3 times (heh), when only one time was required. That gives me the impression that they never looked again at the code since it was put there initially.
I'm going to make the requirement be 60% for standard maps like maglock said, and try to scale it with increments of 5% to ~3% for other sizes and see how it goes. Its not simple at all and I feel that it'll never be balanced for mammoth or the smallest maps.
Anyway, all spies without exception can now pillage improvements, so.......
Have you some need about art stuff ? I have not make art work for long time now but if there is something I can do for help, let me know.
Thanks, its up to you. What would you like to do or tweak? Buildings are not a priority as one does not look at those often, but regarding units, maybe something regarding:
- Narcotics Dealer;
- Choam Em;
- Smuggler.
I don't know if you feel if the Deviator, Sonic Tank should have different art as I only reused old art for those. Your Graphics patch, of course, was already a very nice improvement.
Btw, 4 cities for culture victory is ok or should be changed?