@Sogroon: Ok, I'll do that tonight!
@Sogroon: I've moved the git repository to gitlab as it allows 10gb of data instead of 1gb in github. This will allow us to directly add the fpk into the repository and avoid this in the future. Please register at gitlab.com (the platform is even open source) and i'll add you to https://gitlab.com/dbkblk/civ4_and2_civmegapack
All the tools you use with git still works, just point the repository to https://gitlab.com/dbkblk/civ4_and2_civmegapack.git instead of the old github address (which i'll remove soon). If you have any problem, just ask
EDIT: I invited you on your gmail address.
The file is too large for git 32bit on windows. Thus, I'll try to break it in two fpks to see if it works.
Vokarya mentioned earlier not to increase the number of fpk files too much. Custom leaderheads and Alternate leaderheads also have their own fpk-s, and thinking of possiple modmods...
PS: Cheers, another hungarian modder here
Having trouble with installing here. I've looked at the previous information you gave another poster on what to do, but I'm still confused. Do you put the civ4_and2_civmegapack-master folder (which contains the Assets folder and the .git files) into ROM:AND modules folder? If so, do I just put the FPK file into this folder? Sorry, just confused here.
To install the current mod, just download:
THE REPOSITORY DATA (this link will always be up-to-date)
and
THE GRAPHICAL DATA
Extract these two files in the mod folder *. Be warned that some files might be overwritten on the next update by the launcher (if you use it). I plan to add support for MCP in the next update.
AND 2.1 Mega Civ Pack: 1.2 Released (14/03/2014)
AND 2.1 Mega Civ Pack: 1.2 HotFix1 Released (17/03/2014)
Custom Leaderheads MCP: 1.1b Released (16/03/2014)
Alternative Leaderheads MCP: 1.1 Released (14/03/2014)
AND 2.1 Mega Civ Pack: 1.2 Released (14/03/2014)
AND 2.1 Mega Civ Pack: 1.2 HotFix1 Released (17/03/2014)
Yes. See my signature.Hi i'm sorry i have not read the 300+ posts here to answer my own Qs, but could someone who knows a ton about the MCPs answer my humble Qs?
Is there a released or being developed MCP mod newer than the 1st post speaks about from March 2014?
I don't know what a Letterhead is p) but Custom Leaderheads adds more leaders for the non-MCP core civs and Alternate Leaderheads is only some (really nice) visual change for some core civs' leaders (e.g. Alexander)Does the Custom Letterheads modify the MCP further or ?
Does the Alternative Letterheads modify the RAND2 further or ?
It runs fine for me with the last rev.Can i run all this with the latest release of RAND2 without any problems?
If no problemos with RAND2, where/what are the instructions for installation? And why does it not install using the RAND2 updater?
Tia!