Balancing Growth and Warfare in Civ IV

Excellent post, very informative. I'm still learning the intricacies of Civ4 and I'm brand new to this site so this may be already addressed elsewhere, but can you go into the benefits of building lumbermills and windmills? I've clearly realized the benefits of watermills, but since I usually already have mines on hills and I chop down most forests for hammer production, I don't see a huge benefit in building lumbermills and windmills. Then again, I'm still trying to master Civ4 on Noble difficulty so I'm probably not realizing something. Thanks again.
 
Lumbermills have absolutely incredible production (especially since they get a hammer from railroad).

The problem is that you still have to have forests around, and those usually get chopped.
 
I'm a peacemonger Civ4 player that really enjoyed your article as a comprehensive resource for help with conducting warfare in the game, which the AI will inevitably wage.

Lots of great ideas to play with, thank you!
 
Very well written article.. Very usefull for players stuck on Noble or even Prince.
I recognize that it is hard to write to an article on a certain strategy.
The influence of starting positions and neaboring civilizations is difficult to catch in a single-target strategy. I will now try to devert an article to changing strategies to fit the external factors in any game. For example switching to culture if military conquest or even the capture of another city is out of reach.
I hope it will be helpfull for newcomers or even reasonalbly experienced players.
Veterans are not to be challenged on their knowledge, for they asume to know all ins and outs.
Yet when it comes to a veteran multiplayer game, outcomes are always uncertain.
 
Great guide! Perfect for beginners, and well written!
 
Very nice. The only thing I would say is that You should almost never build the 3 gorges dam. Unless you have 20 cities and 15 are suffering from disease it is cheaper and faster to build coal or nuclear plants (preferably coal). Also rush building is good for this. I would build cottages in my capital and make it the only non-specialist city (run bureaucracy) and set your science slider to 0 so that you can rush (or upgrade) like crazy.
 
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