Overall Civ Elimination Thread

America- 2
Arabia- 22
Assyria- 13
Austria- 20
Aztec- 13
Babylon- 19
Brazil- 4
Byzantium- 10
Carthage- 17
Celts- 16
China- 23
Dutch- 20
Egypt- 12
England- 20
Ethiopia- 21
Germany- 24
Greece- 20
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 19
Maya- 21
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-14
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22

Funny how the two civs I picked have inverted colors.

I like Portugal. Played well, it's probably the hardest civ to get rid off using Embargos and Banned Luxuries in the World Congress. The counterfeit luxuries from Feitoria is just too good, plus it means I could sell the other lux that I have for bribes or just general trading. It's not as good a money machine as Venice, but it's really good to have a big wallet in the game. My only gripe is that I always end up being the first host in the World Congress with them (I'm still trying to get the Dark Horse achievement).

America, well I don't really find them spectacular. I suppose the extra visibility is nice and I do enjoy Kilimanjaro-trained Minutemen if I'm lucky to find the wonder, but it's one of the more bland civs I've played.
 
America- 2
Arabia- 22
Assyria- 13
Austria- 20
Aztec- 13
Babylon- 20
Brazil- 1
Byzantium- 10
Carthage- 17
Celts- 16
China- 23
Dutch- 20
Egypt- 12
England- 20
Ethiopia- 21
Germany- 24
Greece- 20
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 19
Maya- 21
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-14
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22

+1 Babylon: Not the most interesting UA mechanic, just very powerful, and being a tech leader pretty much lets you go for any victory you want.
-3 Brazil: I'm not really interested in the one dimensional, late game UA. I feel like I am playing a blank civ for the first 3/4 of the game.
 
Assyria- 13
Austria- 20
Aztec- 13
Babylon- 20
Brazil- 2 - I think they deserve to live a bit longer. They make cultural victory seem easy, since you can get long golden ages in the end game with freedom tenet.
Byzantium- 10
Carthage- 17
Celts- 16
China- 23
Dutch- 20
Egypt- 12
England- 20
Ethiopia- 21
Germany- 24
Greece- 20
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 19
Maya- 21
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-11 - Bad UU that comes way too early and doesn't have anything that special, UA is really map dependent and UI needs to be spammed next each other to even get some kind of value (and even then it gives just culture). Everything about this civ is either poor or situational.
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22
 
Fixed list by putting American and Arabia in the list omitted by previous poster. Add my votes for today.

America- 0
Arabia- 22
Assyria- 13
Austria- 20
Aztec- 13
Babylon- 20
Brazil- 2
Byzantium- 10
Carthage- 17
Celts- 16
China- 23
Dutch- 20
Egypt- 12
England- 20
Ethiopia- 21
Germany- 24
Greece- 20
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 19
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-11
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22
 
I haven't taken part in one of these elimination threads in a long while. I thought one of the rules is supposed to be to state your reasoning behind your votes, even a small amount of input to show why you think the civ is powerful or weak? Otherwise, I remember the site mods considering these threads as off-topic games and more appropriate for a different part of the forum.
 
America out

Arabia- 22
Assyria- 13
Austria- 20
Aztec- 13
Babylon- 20
Brazil- 2
Byzantium- 10
Carthage- 17
Celts- 16
China- 23
Dutch- 20
Egypt- 9 - I dislike Egypt. Sure they can be great for wonder-whoring and the burial tomb adds useful happiness but their unique chariot is poor and they're just a bit boring.
England- 20
Ethiopia- 21
Germany- 24
Greece- 20
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 20 - Along with Babylon, Korea are the most powerful science civ. And since having a tech lead allows you to dominate your opponents, Korea is always powerful. Plus the Turtle ship is great and the Hw'atcha can be useful too.
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-11
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22
 
Arabia- 22
Assyria- 13
Austria- 20
Aztec- 13
Babylon- 23 - Perfect for early game, and the GS feature makes it a great civ to just tank and make lots of SCIENCE.
Brazil- 0 - I don't like soccer much.
Byzantium- 10
Carthage- 17
Celts- 16
China- 23
Dutch- 19 - While I love the Dutch, their UA doesn't make up for the other things. Their music is amazing though.
Egypt- 9
England- 20
Ethiopia- 21
Germany- 24
Greece- 20
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 20
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-11
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22

Bye-bye Brazil.
 
Arabia- 22 + 1 = 23 - Great Combos between UA/UU/UB. Trade bonus makes this an incredibly flexible Civ
Assyria- 13
Austria- 20
Aztec- 13
Babylon- 23
Byzantium- 10
Carthage- 17
Celts- 16
China- 23
Dutch- 19
Egypt- 9-3 = 6 - Wonder ability not worthwhile on higher difficulties and war chariot not worth the effort IMHO
England- 20
Ethiopia- 21
Germany- 24
Greece- 20
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 20
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-11
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22
 
Arabia- 23
Assyria- 13
Austria- 20
Aztec- 14 Awesome infantry, early culture, food growth and tradition combo.
Babylon- 20
Byzantium- 10
Carthage- 17
Celts- 16
China- 23
Dutch- 19
Egypt - 6
England- 20
Ethiopia- 21
Germany- 24
Greece- 20
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 20
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-11
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22
 
Arabia- 23
Assyria- 13
Austria- 20
Aztec- 14
Babylon- 20
Byzantium- 7 (-)

Carthage- 17
Celts- 16
China- 23
Dutch- 19
Egypt - 7

England- 20
Ethiopia- 21
Germany- 24
Greece- 20
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 20
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-11
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22

+1 to Egypt, it doesn't deserve to go out before Byzantium.

War Chariot may be what it is, but the Burial Tomb is great. No maintenace AND +2 happiness? That's beyond great and a great incentive to build it everywhere. The UA is good at what it does, which is ensure you'll get some wonders.

-3 off Byzantium. Seriously, how is it still here? Pathetic UU's in unfitting, early eras (when you need to focus on getting a religion - unless you've got a faith mountain, of course) instead of both being where they belong - Medieval, not Ancient/Classical. Cataphract would've been reasonable if it was a Knight replacement that comes a tech or two earlier, is slower and tougher - at this point you already have a religion so you can focus on getting a UU.

Also Byzantium has an UA that is going to be inferior to most others that require you to do nothing even assuming you get a religion. Effort - reward ratio is therefore very bad here. It's basically a nation without UU's (they come too early while not being good enough to make me stop concentrating on faith) with a mediocre UA. Let's get rid of it, beardmen and ladies with beards.
 
Arabia- 23
Assyria- 13
Austria- 20
Aztec- 14
Babylon- 20
Byzantium- 4
Carthage- 17
Celts- 16
China- 23
Dutch- 19
Egypt - 8
England- 20
Ethiopia- 21
Germany- 24
Greece- 20
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 20
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-11
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22

On higher difficulties Egypt can let you get some crucial wonders, and is all round useful for tall empires. For wide empires Burial Tomb is a godsend! +2 happiness with no maintenance? Incredible!

Byzantines are effectively useless. Specialized in religions, but they have no bonus for getting religions and end up with either no or a bad religion.
 
Arabia- 23
Assyria- 13
Austria- 20
Aztec- 14
Babylon- 20
Byzantium- 4
Carthage- 17
Celts- 16
China- 23
Dutch- 19
Egypt - 8
England- 20
Ethiopia- 21
Germany- 24
Greece- 17
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 20
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-12
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22


Polynesia's a great earlygame civ. Many people think the Shoshone trump them, but here's the thing: Shoshone get to cherrypick their ruins, but Polynesia will more than likely get way more ruins in the end, so I think that balances out. Earlygame exploration over the entire map is incredibly powerful - and if you're pursuing a culture game, you're in luck! Not only do the Maoi Statues produce Tourism near the endgame, but being able to meet everyone in the game, completely disregarding oceans, means you can start racking up Tourism vs every civ early on. That's another nice early boost.

Their UU, while nothing special, and available at a time of the game when you don't want to warmonger, has a great promotion that carries over, making them still useful lategame. Their Maoi Statues also provide a nice little defensive bonus, so in combination they're pretty great defensively. And of course, once Hotels and Airports start coming into play, their Tourism just explodes. Definitely an underrated contender.

Meanwhile, Greece. UUs are both in a time when warmongering is very difficult to do without ruining your economy, and their UA is only useful if coups aren't happening. Siam's essentially better than these guys in every way, I feel.
 
@Salem Sage, Greece's UUs are hard to war with in BNW but still definitely doable, and on top of that the half cost city states means that you can have double as many. If you're using the city states for their bonuses, Siam is much better. For a diplomatic victory, Alexander can just have so many more city states.
 
-3 off Byzantium. Seriously, how is it still here? Pathetic UU's in unfitting, early eras (when you need to focus on getting a religion - unless you've got a faith mountain, of course) instead of both being where they belong - Medieval, not Ancient/Classical. Cataphract would've been reasonable if it was a Knight replacement that comes a tech or two earlier, is slower and tougher - at this point you already have a religion so you can focus on getting a UU.

Also Byzantium has an UA that is going to be inferior to most others that require you to do nothing even assuming you get a religion. Effort - reward ratio is therefore very bad here. It's basically a nation without UU's (they come too early while not being good enough to make me stop concentrating on faith) with a mediocre UA. Let's get rid of it, beardmen and ladies with beards.

Not voting yet but agreed very much here. I've always wondered why the UUs came in so early anyway. It's not like I have a use for Dromons for early warfare, plus I've always thought Greek Fire was invented around the Medieval Ages. And who needs Cataphracts when I could just build a couple of archers for defense?
 
And who needs Cataphracts when I could just build a couple of archers for defense?

You don't build them (or Horsemen) for defense, you build them for barbarian hunting at which they are great.
 
You don't build them (or Horsemen) for defense, you build them for barbarian hunting at which they are great.

Pretty good in combination with comp bows on offense too. Just won't get much use out of them on standard or quick.
 
Arabia- 23
Assyria- 13
Austria- 20
Aztec- 15
Babylon- 20
Byzantium- 1
Carthage- 17
Celts- 16
China- 23
Dutch- 19
Egypt - 8
England- 20
Ethiopia- 21
Germany- 24
Greece- 17
Huns- 20
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 20
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-12
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22


I don't get the Aztec hate. They're great for early game barb hunting, scouting, and warring, and their UB is also rock-solid, particularly now that the game is so pro-Tall.

As noted, I think that Byzantium is a very bad civ on any difficulty above Emperor. IMO, their UA is basically useless on high difficulty unless you happen to get a faith ruin or run into multiple religious CSs (and who wants to depend on that sort of thing?). Also, I agree that it's not worth it wasting resources on Cataphracts when you really need to pump out religious buildings to have a chance at using your UA. Their only redeeming quality is the Dromon, which doesn't come into play in many or most games.
 
Arabia- 24 Arabia has some really powerful traits to work with. The UA allows for landlocked starts to be a tad better, and the oil bonus allows for a powerful army towards the late game. The UB assures for a powerful economy as you have more luxuries available to trade. And the UU, well, go check out the UU elimination thread and the unit's place to see how good the unit plays.
Assyria- 13
Austria- 20
Aztec- 15
Babylon- 20
Byzantium- 1
Carthage- 17
Celts- 16
China- 23
Dutch- 19
Egypt - 8
England- 20
Ethiopia- 21
Germany- 24
Greece- 17
Huns- 17 Early warmongering usually doesn't play well in this game. Sure the Huns can get it done quickly, but this quickly dissipates up to the midgame. Plus this civ's power is greatly limited on any continents-style map.
Inca- 23
Indonesia- 20
Iroquois- 6
Japan- 17
Korea- 20
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-12
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22
 
Arabia- 24
Assyria- 13
Austria- 20
Aztec- 15
Babylon- 21 - Science. Enough said.
Byzantium- 1
Carthage- 17
Celts- 16
China- 23
Dutch- 19
Egypt - 8
England- 20
Ethiopia- 21
Germany- 24
Greece- 17
Huns- 17
Inca- 23
Indonesia- 20
Iroquois- 3 I voted them down earlier, same reason.
Japan- 17
Korea- 20
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-12
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22
 
Arabia- 24
Assyria- 13
Austria- 20
Aztec- 15
Babylon- 21
Byzantium- 1
Carthage- 17
Celts- 16
China- 23
Dutch- 16 One of the most useless UUs paired with one of the worst UAs. Polders don't save them here.
Egypt - 8
England- 20
Ethiopia- 22 A useful UU, good UB, and an interesting Bonus.
Germany- 24
Greece- 17
Huns- 17
Inca- 23
Indonesia- 20
Iroquois- 3
Japan- 17
Korea- 20
Maya- 22
Mongols- 20
Morocco- 15
Ottoman- 17
Persia- 21
Poland- 24
Polynesia-12
Portugal- 18
Rome- 21
Shoshone- 22
Siam- 22
Songhai- 15
Spain- 19
Sweden- 24
Zulu- 22
 
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