Team Free Embassy

Dear Fellow Blue Bloods,

Saber has been nuke happy with us, also. Our second capital city,
Marad-Dur, and Ninhursag-Ki, were cursed with the radioactive clouds
of Orange dust. We lost population, and while we continue to grieve
for them, this attack also cut the roads to Marad-Dur this turn. We
are busy rebuilding them, but that will not complete until next turn.
Thus, for this turn we have no Workers to send you.

We have sent 130 gold, our World Map and a zoomed out view of your
south east coastline. It shows nothing but that nothing might be used
to your advantage.

Both cities targeted by Saber were building ICBMs. Instead of
finishing next turn, we have a delay of about 8 turns from now before
the first one completes. Cleanup and rebuilding will shorten this
time; we'll know by how much next turn.

On Victory
The people of Free cannot win this game, but those of The Council can.
Fourteen turns is a long time, but victory is almost within your
grasp. We will send you whatever we can for as long as we can to help
you achieve that victory. If Saber prevails before that time, well,
then they do and they win a game that is theirs to win. All three
teams know that. If, however, you can build that engine, even if
everything is held together with duct-tape, spit and kite string, and
do it before the Orange Crush tramples your cities into dust, you will
have a great victory.

The times are desperate but in 14 turns there is hope. Keep that hope alive.

Sincerely yours,

Art Parry
aka CommandoBob

Let FREEdom ring,
Let the white dove sing...

 
So I guess Commando Bob doesn't want to hand Saber the victory... But I'm kind of with Donsig on this one - the only way Saber won't win is if they pull back and push all their land invasion forces against Free.
 
The latest from FREE:
Dearest Brethern,

We have not yet played Turn 310. We accepted your gift of World Map
and then looked at your fair land. It now has an infection of Orange.
As you know, The Treasury and The Chamber have been forcibly annexed
by Saber.

We took screenshots (attached) and then exited the game.

The Silo still needs 13 turns to complete the SS Engine. It may last
two more turns before it is captured by Saber. It will not be in your
control long enough to leave the planet.

Next turn The Gulag will fall. It is empty or lightly defended. It
cannot be reinforced this turn since it is not roaded. It will not
autoraze.

Our nearest ICBM is about 7 turns away, far too late to help. We have
one Tactical Nuke, but no submarines to put it on.

We don't see a way that The Silo can hold out for 13 turns. One, two,
and maybe even three, but not thirteen.

:cry:

Are we ready to end this on this turn?

Sincerely yours,

Art Parry
aka CommandoBob

Let FREEdom ring,
Let the white dove sing...


Proposed reply:
Proposed note to FREE said:
Dear Friends in Light Blue,

Some on the Council have been ready to end long ago. Others would like to see the game conclude naturally. It is tough to give up being only forty shields from launching. Losing our new capital and our escape pod is a different matter. In that event I believe the Council would readily concede. We urge you to continue so we can assess the situation. If The Gulag cannot be saved the Council will vote on surrendering, a vote I am quite sure will pass.

I must apologize for not communicating last turn. Let me now explain what we last saw. SABER landed six armor on our southeast coast. We almost missed them since their units are camouflaged to resemble the radioactive orange goo that covers our land. While we were unable to touch this mini invasion force or to defend The Chamber or The Treasury our generals dispatched a force to The Gulag that we feel is sufficient to defend that city. This is barring nuclear strikes, of course. We also have a tactical nuke in defensible range and rushed two more. We are embarrassingly low on gold because of this. We also did not have the heart to abandon what were once two of our most glorious cities.

We do not know what new units SABER may have landed but we would like to continue a bit longer if you are willing.

donsig
Speaking for the Council
As always, please discuss, edit and revise.
 

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I have to force myself to take a closer look at our once prospering lands. :sad:

Letter looks fine to me.

There's no chance to move our capital this time, right?
So even a MGL won't help us, our quest for space oddity is a lost case. :dunno:
 
Is CommandoBob's analysis correct? Really only 3 turns at most?

If that's the case, then I'd vote to continue. I understand this puts a greater burden on Donsig than it does on me, but it would be more honorable to allow Saber to eliminate our chance of survival.

That said, I won't stand in the way of us conceding the game, if that's the ultimate wish of The Council.
 
It's difficult to know if CommandoBob's analysis is correct. SABER bombed and destroyed the units we had in the immediate vicinity of The Gulag. Not sure yet of their nuclear strike took out any of the forces we had en route to The Gulag. They will have another go at our defenders next turn but we might also be able to nuke SABER's landing force. We'll know more when we see the save. In the mean time I will send the note to FREE since they plan to play the save today.
 
Reply from FREE:
Dear Bold Blue Brothers,

We are with you till the end, whichever way it turns out.

We should be able to reconnect Marad-Dur this turn and send a few
workers to you. That would let you build up The Gulag a bit. We
might be able to send five workers, which would bump it up to size 6,
for a little more defense.

We may have some buildings we can sell for some extra cash to send
your way. I'll check to be sure.

Saber hit Cat Ballou and Chicago XIII last turn with nukes. Cat
Ballou was two turns out from a TacNuke; Chicago XIII was working on a
Stealth Bomber.

Sincerely yours,

CommandoBob
aka Art Parry

Let FREEdom ring,
Let the white dove sing...
 
Dear Fellow Sufferers of Orange Tinted Tiles,

We were a bit too optimistic about the workers we could send. It
ended up being only three. There were others we wanted to send, but
their work had already taken away their movement this turn.

We did sell some surplus buildings. Libraries, universities and
research labs went on the auction block, along with some scattered
harbors and markets. We were able to send you 950 gold from the
Help The Council Kill Saber! telethon. We know it will
be put to good use.

Sincerely yours,

Art Parry
aka CommandoBob

Let FREEdom ring,
Let the white dove sing...
 
I think we should tell FREE the situation and include the screen shot of the area around The Gulag.

proposed note to FREE said:
Dear Light Blue Brothers,

We found some roads under the orange goo which allowed us to attack and destroy three SABER armor. Of the three surviving armor, one is in The Chamber and cannot reach The Gulag. That leaves two armor that can destroy our spaceship. We have a marine, five 4/4 armor, three 3/3 armor and a 1/4 armor in The Gulag. We also have some armor blocking the route to The Gulag. It now all depends on whether our defense forces can survive the SABER nukes and bombing runs. We will know when we get the battle log form SABER.

SABER also landed a couple more armor and two mech inf and two workers.

Thanks for all your help. We will forward the SABER battle log when we receive it.

donsig
Speaking for the Council

Please discuss, comment, edit and revise.
 
Too late, SABER has already played:

Dear Blue Allies,

As you know by now, The Gulag has fallen.

We've attached overhead imagery of the area.

Are you still in it?

Sincerely yours,

Art Parry
aka CommandoBob

Let FREEdom ring,
Let the white dove sing...


There is a screen shot but I see no point in attaching it.
 
Reply sent to FREE:

Dear Team FREE,

Sorry for taking so long to reply. Most of the Council has been holed up in bomb proof shelters and communication has been difficult. The Council has no objections to throwing in the towel now that The Gulag has fallen and our spaceship has been destroyed. Would you like to make a post in the UN from your team or do you prefer us to post first?

Thanks for all your help and thanks for a fun game.

donsig
Speaking for the Council
 
Dear Blue Partners in Science, Life and Death,

We will make our announcement via the UN shortly, via a story.

In-game we will gift all our cities to Saber, except for the capital,
and then send the game to you.

If The Council does the same, that should be enough to give Saber a
Domination victory on Turn 312.

We will not message Saber about our decision. Keeping them in
suspense while they ponder the UN story won't hurt them any and will
make the victory all the sweeter.

And it has been a fun game...:woohoo: but I am glad (well, :dance: and
:sad: both) it is over.
Sincerely yours,

Art Parry
aka CommandoBob

Let FREEdom ring,
Let the white dove sing...
 
Dear Teammates of The Council,

The deal has been done and awaits Saber's acceptance.

The story will be posted soon.

Attached is a screenshot of what we sent Saber.

Good gaming!

Sincerely yours,

Art Parry
aka CommandoBob

Let FREEdom ring,
Let the white dove sing...


(Note: The screen shot shows their diplo screen gifting all their cities to SABER.)
 
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