MOD: Founding of Israel

younflancy

Warlord
Joined
May 26, 2008
Messages
111
I believe it would be a great idea to create a mod illustrating the founding of Israel.

Without political biases, this mod would have so much excitement and reality issues.

It begins by several jewish refugee ships coming to the land of Israel. The colonists found several colonies like Travif and Haifa.

Isreal can trade with some supportive countries in the world, including US, Russia, UK and France etc. Different allies can provide different immigration and trade routes. For instance, US can provide technologists, and buy tobaccos; Russia can provide veterrans and buy coats.

Israel doesn't have to beat the mother country. Istead, the jews need to found their new country among natives.

The native tribes were some arabian countries. Tribe of Palestine was controlling the saint city of Jerusalem, defending it with huge amount of troops.

Israel need to develop a lot, and build(buy) a strong army. Then they would capture the saint city.

The capture of Jerusalem would anger the other natives, and trigger the final war. Arabian countries made their tremendous joined forces and launched war against Israel.

The gamer need to defend their saint city and crash down all the enemy forces.

Once the arabian forces were destroyed, Israel can achieve a Founding of Country win, like the history did.

And there should be some alternative ways to win, according to our idealm. Political, Diplomatic or Economy win would also be fine.
 
That sounds kinda interesting for a game, altho I think it can cause some political problems.
There could be two kinds of settlements: Kibutzim and cities, where in cities there are more "specialists" kinda people like statesmen and Blacksmiths, stuff like that (and some new kinds of specialists ofc), and in kibutzim there could be more farmers, horse breeders and stuff like that.
 
I think it might be difficult to avoid political biases when you're making a mod treating arabs as uncivilized natives who need to be destroyed for victory.
 
Well not destroyed, just liberate Jerusalem. And who said they weren't civilized? It's just going to use the native mechanics.
 
Now, if this mod wouldn't be the top winner for causing trouble I don't know which one would.

But you could replace the Arabian (indian) settlements with already built illegal Jewish settlements which would be torn down after the legal border expands. ;)

And the rival nations of Col would be rival Arab nations trying to take their share of the land. This would be an appropriate comparison to the somewhat open (political) territory the British protectorate left after they felt quitting in '47 would be a splendid idea.

Though it's a delicate topic, the mod itself might be quite interesting, even for arabs, if you'd place the goal more neutral. Capturing Jerusalem might even look appropriate to them too.
 
This sounds interesting.
Perhaps you could even play as the Syrians or someone trying to kill the Jews, but you would have to tread carefully so the Americans don't nuke your ass, or something like that.
 
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