btw, I LOVE the Inca map (except for the fact that you went liberty; looking at the terrain, I'm sure you could hard-build it)
Ethiopia (aka. Mr. Defense rarely makes offensive units and rarely declares war)
Polynesia (Super Expansive but otherwise does not war or wonderwhore at all)
Korea (Mr. Science but he took piety and now his tech sucks... also super friendly and low war flavor)
And Ethiopia blocks the only possible thorn in my side (Germany) with the south expansion. I love him so much for that.
All 3 AIs have the highest "nice" ratings on my scale (nice, to me, is friendship willingness + loyalty); it would be a shame to backstab them (you have nice neighbors who let you borrow a cup of flour here and there so you'd want to share the cake you just baked with them, right?) so if I were to DoW, I'd go for jerkass Germany who seems to like taking over my CSs (and maybe invite a couple of friends to the party)
btw FA... if I take over your save, I'm making peace ASAP. You are at zero happiness with growth in one turn, Machu is severely underdeveloped, and it seems you want to fight muskets with just a 4 XBs... it's not surprising you took diplo rather than domination, so if we're going diplo (aka the VC which relies on AIs being too dumb to spend their gold) we might as well not war and play nice for a while (at least until artillery).
Korea is wonderwhoring (starving his city to do so, my spy tells me), but I've eclipsed him in science some turns ago and am stuck with a lvl2 spy... trying to catch whoever's been stealing my tech to get him to lvl 3. I would suggest buying some coal from AI just to prevent them from being first to an ideology, go into modern and adopt Freedom. Civil Society will skyrocket your capitol's growth (am working a lot of slots) and then SV is really easy. CV is possible as long as you get Louvre (watch for Polynesia or England as they sometimes take Exploration but your fpt is high enough for an emergency GE or two, nothing to worry about)
Ethiopia (aka. Mr. Defense rarely makes offensive units and rarely declares war)
Polynesia (Super Expansive but otherwise does not war or wonderwhore at all)
Korea (Mr. Science but he took piety and now his tech sucks... also super friendly and low war flavor)
And Ethiopia blocks the only possible thorn in my side (Germany) with the south expansion. I love him so much for that.
All 3 AIs have the highest "nice" ratings on my scale (nice, to me, is friendship willingness + loyalty); it would be a shame to backstab them (you have nice neighbors who let you borrow a cup of flour here and there so you'd want to share the cake you just baked with them, right?) so if I were to DoW, I'd go for jerkass Germany who seems to like taking over my CSs (and maybe invite a couple of friends to the party)
btw FA... if I take over your save, I'm making peace ASAP. You are at zero happiness with growth in one turn, Machu is severely underdeveloped, and it seems you want to fight muskets with just a 4 XBs... it's not surprising you took diplo rather than domination, so if we're going diplo (aka the VC which relies on AIs being too dumb to spend their gold) we might as well not war and play nice for a while (at least until artillery).
well in my game everyone is singing Kumbayah with me except England and China I think, and they are too far away to want to plot against me or have much they can do to me even if they want to. I have quite a few lux trades so bear in mind to renew them. Overall the empire is small enough to be able to afford constant WLTKD and gold for CSs, and you have a lot of freedom to do whatever you want because Cusco is rich in both food and hammers. Once you get factories I recommend getting archaeology and sending them out to build landmarks for Ethiopia (and Polynesia and Korea too) which, given their flavors, will be your circle of BFFs all game. Germany you can ignore since Ethiopia is very strong on defense. England and China have nothing to hurt you with (inland sea blocked by ice in the north); if they are culture gimps or you are not going for CV you can be nasty to them even. Hiawatha's usually a nice fellow anyway so let him be your friend if he wants to, but don't feel obliged to cater to his neediness.I'm thinking if we do this pass-the-baton thing more often, it would help if the write-up includes as much diplo history as possible. That would help avoid unpleasant surprises. Again, I apologize for my inability to play over the next several days.
Korea is wonderwhoring (starving his city to do so, my spy tells me), but I've eclipsed him in science some turns ago and am stuck with a lvl2 spy... trying to catch whoever's been stealing my tech to get him to lvl 3. I would suggest buying some coal from AI just to prevent them from being first to an ideology, go into modern and adopt Freedom. Civil Society will skyrocket your capitol's growth (am working a lot of slots) and then SV is really easy. CV is possible as long as you get Louvre (watch for Polynesia or England as they sometimes take Exploration but your fpt is high enough for an emergency GE or two, nothing to worry about)