Koiranputki
Prince
- Joined
- May 9, 2012
- Messages
- 376
Almost always I seem to end up building tall rather than wide.... typically three, four and maybe five of my own cities, plus a string of puppets, if the neighbouring civs are close by.
I've just started a game where I have a whole continent to myself and it looks like it could easily handle six, maybe seven or eight, good cities.
So the question.... How about social policies?.....as I see it, these additional cities would slow down the social policy accumulation process quite a bit. Is there a strategy that can optimize this? I know I would have to get NC and a few other national wonders early, as well as the "33% less + Golden Age" policy in Liberty, but other than these obvious ones, is there some other way to minimize the social policy cost requirements?
I typically try to get Tradition, Liberty and Honour in a back and forth manner, before I move on to, maybe, Piety or Rationalism, then maybe Patronage, or whatever makes sense later in the game... But the process is already rather slow and tedious....
With more cities it would seem to be even more of a grind. [Also, you would want to get these additional cities up and running as early as possible, but then you would have happiness management issues.]
[Aside: I've also noticed that if you capture and then raze a city, it adds to your social policy cost, but that cost doesn't seem to go back down once the city is gone.]
I've just started a game where I have a whole continent to myself and it looks like it could easily handle six, maybe seven or eight, good cities.
So the question.... How about social policies?.....as I see it, these additional cities would slow down the social policy accumulation process quite a bit. Is there a strategy that can optimize this? I know I would have to get NC and a few other national wonders early, as well as the "33% less + Golden Age" policy in Liberty, but other than these obvious ones, is there some other way to minimize the social policy cost requirements?
I typically try to get Tradition, Liberty and Honour in a back and forth manner, before I move on to, maybe, Piety or Rationalism, then maybe Patronage, or whatever makes sense later in the game... But the process is already rather slow and tedious....
With more cities it would seem to be even more of a grind. [Also, you would want to get these additional cities up and running as early as possible, but then you would have happiness management issues.]
[Aside: I've also noticed that if you capture and then raze a city, it adds to your social policy cost, but that cost doesn't seem to go back down once the city is gone.]