ricolikesrice
Chieftain
- Joined
- Jul 23, 2009
- Messages
- 60
hello guys, i havent been posting here in a long time but i m now sucked back into playing MoM-likes thanks to Warlock: Master of the Arcane which is a great little game (although not as good as Fall from Heaven ) and obviously i m now very, very curious about Fallen Enchantress. I never tried War of Magic after reading from everybody that it was a disaster and while i was very hopefull about Fallen Enchantress with Kael on board i kinda managed to miss its release date
so considering the guys here know& love the very best MoM-like ever made, FFH ....
i thought it d make more sense to ask about Fallen Enchantress here rather than sign up in the official forums.
my most important question that i couldnt find easily answered elsewhere would be:
Is FE all about powerfull heroes/creatures or do you also get BATTLES rather than skirmishes ? i.e. is it a game where your mid/end game "army" will consists of 2-3 heroes or will there actually be regular troops as well ? most battle map screenshots of Fallen Enchantress look like regular troops play a secondary role.
one thing i really liked in Fall from Heaven OVER Master of Magic or now Warlock is that Fall from Heaven conflicts felt "bigger" because while you did have powerfull heroes/creatures leading your stacks of doom .... those actually felt like real armies (at least i played the game like that). in MoM/Warlock it is all too tempting to just focus on 3-4 elite units/lords/heroes that single handedly destroy everything the enemy throws at them.
while it s certainly fun "min/maxing" your most powefull heroes/troops to see just how insanely powerfull they can become .... i always feel it takes a lot of atmosphere away if your invasion force for the enemy capital isnt 1000s of troops + your best heroes and warmachines/creatures .... but 2 heroes and a tamed creature
so how does Fallen Enchantress measure up in this regard ? and if its yet another "heroes > everything" game ... any recommendations for a fantasy title that is more about actual armies or is FFH still the only way to go ?
so considering the guys here know& love the very best MoM-like ever made, FFH ....
i thought it d make more sense to ask about Fallen Enchantress here rather than sign up in the official forums.
my most important question that i couldnt find easily answered elsewhere would be:
Is FE all about powerfull heroes/creatures or do you also get BATTLES rather than skirmishes ? i.e. is it a game where your mid/end game "army" will consists of 2-3 heroes or will there actually be regular troops as well ? most battle map screenshots of Fallen Enchantress look like regular troops play a secondary role.
one thing i really liked in Fall from Heaven OVER Master of Magic or now Warlock is that Fall from Heaven conflicts felt "bigger" because while you did have powerfull heroes/creatures leading your stacks of doom .... those actually felt like real armies (at least i played the game like that). in MoM/Warlock it is all too tempting to just focus on 3-4 elite units/lords/heroes that single handedly destroy everything the enemy throws at them.
while it s certainly fun "min/maxing" your most powefull heroes/troops to see just how insanely powerfull they can become .... i always feel it takes a lot of atmosphere away if your invasion force for the enemy capital isnt 1000s of troops + your best heroes and warmachines/creatures .... but 2 heroes and a tamed creature
so how does Fallen Enchantress measure up in this regard ? and if its yet another "heroes > everything" game ... any recommendations for a fantasy title that is more about actual armies or is FFH still the only way to go ?