This is a personal project of mine I've been working on for the better half of the year, and at this point in its development I feel it has reached the level of necessary polish and fine-tuning to meet "CivFanatics standards". In Into a New Century, you take hold of the reigns of a nation at the dawn of the 20th century - rich, poor, powerful, weak, empires, colonies - no matter who you choose, great attempts have been made to preserve historical accuracy (see the network of alliances that eventually devolve into full scale world war, uniquely named units, accurate distribution of world religions based on compiled data, proper distribution of natural resources based on compiled data, geographic features, relative national economic strength etc etc.) - but not at the expense of gameplay. I hope the CFC community enjoys the scenario as much as I enjoyed making it!
Read on for preview images, better descriptions, and download links.
Into a New Century v1.20 Public Release
8/14/2014
Now available on Steam and the CFC database!
INTRODUCTION
Take control and lead a nation of your choosing into the early 20th century and beyond! Featuring an accurate, enjoyable historical representation of the world in 1904 A.D., realistic time progression, uniquely named and powered historical units, unique game rules, functioning religion, and a beautiful hand-crafted 128x80 map! All significant powers of the time are represented - along with a few others. Choose and lead your nation into glory - can your nation brave the wonders and horrors alike of the twentieth century? Can your nation remain steadfast against the juggernauts of history? Can your nation stand the test of time?
REQUIREMENTS
G&K, BNW, Inca/Spain DLC, and Korea DLC are required. Kind of. See the FAQ for more details.
INSTALLATION
Copy the .civ5map file from the mod folder to your game maps directory. See FAQ contained within packed "readme.txt" file for a step-by-step walkthrough.
RECOMMENDED MODS
These lightweight supplemental mods are not required to run the scenario, however I fully believe they hold the capabilities to improve your end user experience. They have been listed in full below.
1) Pontoon Bridges - loading this mod will result in pontoon bridges providing "canal" functionality, as well as the appearance of several preplaced bridges representing the major canals of the time.
http://steamcommunity.com/sharedfile.../?id=158739017
2) R.E.D. Modpack - loading this mod will result in relatively historical accurate unit graphics.
http://steamcommunity.com/sharedfile...s/?id=76153116
IMAGES (click to view)
DOWNLOAD
Into a New Century v1.20
http://forums.civfanatics.com/downloads.php?do=file&id=23136
http://steamcommunity.com/sharedfiles/filedetails/?id=261874069
KNOWN ISSUES
-No known issues.
CONFLICTS
-No known conflicts.
Abridged FAQ
See README.txt for the full version.
Q: What exactly do you mean when you say I "officially" need [insert dlc here]?
A: "Officially" as in "The mod should theoretically crash on load without the DLC but a few people have said it works fine without (with missing civilizations being replaced) and nobody has said otherwise so just to be on the safe side I tell people they need it anyway because when people report bugs there's one less possible point of failure to deal with and that even then I've been very busy lately and can't even really promise I can help in the first place. Officially.
Q: Why isn't Monaco / Luxembourg / Montenegro / [insert nation that is relatively unimportant in historical 20th century global affairs here] represented on the scenario map?
A: Space reasons, mostly. Also because I don't trust Montenegrins. I don't want to talk about it.
Q: Why are some cities seemingly not placed where they should be? (e.g. Athens being located in Peloponnia instead of Attica)
A: Because it's better for gameplay, and also because I derive a sick sort of joy from drinking the delicious tears of geography majors. Full (actual, non-substance abuse rage-induced) answer in the readme.
Q; Will you ever enable (scientific/diplomatic/cultural/time/custom type victories?)
A: The answer varies, but yes, probably sometime soon?. See readme for full answer.
Q: Why does my game keep crashing?
A: Maybe it's your computer, maybe it's my mod. Check to make sure you meet the requirements and if so, file a bug report.
SPECIAL THANKS
Craig_Sutter - religion code
Barbarian_King - modified code
mr.Karas - timescale xml
Ninakoru - warmonger hate values xml
Poizen Jam - extensive alpha/beta testing & feedback
Paco - extensive beta testing & feedback
Read on for preview images, better descriptions, and download links.
Into a New Century v1.20 Public Release
8/14/2014
Now available on Steam and the CFC database!
INTRODUCTION
Take control and lead a nation of your choosing into the early 20th century and beyond! Featuring an accurate, enjoyable historical representation of the world in 1904 A.D., realistic time progression, uniquely named and powered historical units, unique game rules, functioning religion, and a beautiful hand-crafted 128x80 map! All significant powers of the time are represented - along with a few others. Choose and lead your nation into glory - can your nation brave the wonders and horrors alike of the twentieth century? Can your nation remain steadfast against the juggernauts of history? Can your nation stand the test of time?
REQUIREMENTS
G&K, BNW, Inca/Spain DLC, and Korea DLC are required. Kind of. See the FAQ for more details.
INSTALLATION
Copy the .civ5map file from the mod folder to your game maps directory. See FAQ contained within packed "readme.txt" file for a step-by-step walkthrough.
RECOMMENDED MODS
These lightweight supplemental mods are not required to run the scenario, however I fully believe they hold the capabilities to improve your end user experience. They have been listed in full below.
1) Pontoon Bridges - loading this mod will result in pontoon bridges providing "canal" functionality, as well as the appearance of several preplaced bridges representing the major canals of the time.
http://steamcommunity.com/sharedfile.../?id=158739017
2) R.E.D. Modpack - loading this mod will result in relatively historical accurate unit graphics.
http://steamcommunity.com/sharedfile...s/?id=76153116
IMAGES (click to view)
Spoiler :
DOWNLOAD
Into a New Century v1.20
http://forums.civfanatics.com/downloads.php?do=file&id=23136
http://steamcommunity.com/sharedfiles/filedetails/?id=261874069
KNOWN ISSUES
-No known issues.
CONFLICTS
-No known conflicts.
Abridged FAQ
See README.txt for the full version.
Q: What exactly do you mean when you say I "officially" need [insert dlc here]?
A: "Officially" as in "The mod should theoretically crash on load without the DLC but a few people have said it works fine without (with missing civilizations being replaced) and nobody has said otherwise so just to be on the safe side I tell people they need it anyway because when people report bugs there's one less possible point of failure to deal with and that even then I've been very busy lately and can't even really promise I can help in the first place. Officially.
Q: Why isn't Monaco / Luxembourg / Montenegro / [insert nation that is relatively unimportant in historical 20th century global affairs here] represented on the scenario map?
A: Space reasons, mostly. Also because I don't trust Montenegrins. I don't want to talk about it.
Q: Why are some cities seemingly not placed where they should be? (e.g. Athens being located in Peloponnia instead of Attica)
A: Because it's better for gameplay, and also because I derive a sick sort of joy from drinking the delicious tears of geography majors. Full (actual, non-substance abuse rage-induced) answer in the readme.
Q; Will you ever enable (scientific/diplomatic/cultural/time/custom type victories?)
A: The answer varies, but yes, probably sometime soon?. See readme for full answer.
Q: Why does my game keep crashing?
A: Maybe it's your computer, maybe it's my mod. Check to make sure you meet the requirements and if so, file a bug report.
SPECIAL THANKS
Craig_Sutter - religion code
Barbarian_King - modified code
mr.Karas - timescale xml
Ninakoru - warmonger hate values xml
Poizen Jam - extensive alpha/beta testing & feedback
Paco - extensive beta testing & feedback