mabraham
Deity
T179 report (will update with progress).
Asoka was flipped to caste and the spy lived.
Asoka was flipped to caste and the spy lived.
T179 report (will update with progress).
Asoka was flipped to caste and the spy lived.
By the way we won't get another vote for the AP since it is going to be obsolete.
OK, so we could possibly send 11ish knights and get 4 boats, but with the GG in hand to get another couple of combat upgrades on two knights (e.g. one 10XP and one 11XP getting to 20 for C4-amphib) isn't that enough of an improvement on the 9-knight plan for us to go with it? We really don't want to strip Indra entirely.
I think you are on the cusp of a great idea. We could use use C2 Amphibious Knights until the Wizard is just above the Longbowman Guerra I in defensive strength, then use the first C4 Amphibious Knight to destroy the Wizard ouright. If the Wizard survives, use C2 Amphibious Knights against the Longbowmen and when the Wizard has lost its Longbowmen defenders, the second C4 Amiphibious Knight should easily finish him off.
I like the above plan for the Wizard of Oz Destruction Mission.
Sun Tzu Wu
Ragnar took four longbows south, moved up pike and bezerker. We had a forest grow 1E of Ragnar's stack. Looks like he's been gardening on that tile there.
Bombay built a caravel! New galley in Madras! ROFL
Ragnar took four longbows south, moved up pike and bezerker. We had a forest grow 1E of Ragnar's stack. Looks like he's been gardening on that tile there.
Bombay built a caravel! New galley in Madras! ROFL
Captured Madras for no losses.
Calcutta and Kolhalpur have no city walls and pathetic units.
We tossed a 2XP amphibious mace at Bombay, lost it but did half damage to the sword. Took Bombay with no further losses.
Ragnar stack headed west??
Got Taj. No AI fail gold to speak of. No sign of cash injection from Genghis GMerchant.
If he did move 1W, the best move would be to sacrifice a knight to blow the road 3W or 4W1S of of Isra I think, or use two knights and blow both. The worst he could do is move onto the blown square, and if his knights moved ahead of the stack, we could rip them up. It would give us time to build and rush buy more defenses.
We have culture on the crossroads from Indra, so the threat is not imminent.
I disagree, if his giant stack is 2N of Mathura on a road, he can easily use the 2 neutral land roads to move his giant stack on our crossroads, splitting our defense. Worse, he has 7 or 8 knights capable of moving up the 2 neutral road squares and 2 deep into our territory. If he did such a charge, Isengarde would fall for sure.
The Cyrus personality is a decent warmonger. By blowing the neutral roads, we give ourselves time to build more units and stiffen our defense.
Hmm... Ragnar has a caravel partly blockading Wizard City. We could fight our way out, but we have enough room to skirt around him and end on coast. If we lost a galleon on defence, we could buy another next turn to spawn T183 and use part of the GG to get it Navigation 1 to travel the 25 tiles in 5 turns (on the nose) for combat T187. Having lost, we could clean out the caravel with another galleon, return to Wizard City to share in the GG promotions so that we end up with two fast galleons. We would want to do that so that the caravel couldn't annoy us in future.
We don't think there's much jeopardy from possible further caravels... but this is the first Ragnar caravel we have ever seen...
Cease fire might be a safety clause.
Buying an extra full-price galleon this turn is also insurance, but if we do that we probably won't afford all the granaries we'd like for our five new cities.