What civilization would be best for OCC?

Algeroth

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In the previous Civ I started playing OCC to evade the tedious micromanagment that the game was in the later eras. Civ V gives some new things for this style of play, mainly the addition of city states. Now, when we know the abilites of all the civilizations, i would like to ask you on your thougts about the best civilization for game of OCC with maximum CS.

The most obvious candidate is Egypt. While it's ability is rather bland, it could be very efective in wonder race. However, it seeme that wonders are weaker than they were in previous civ.

Another candidate is India. But when halve the unhappines from population could help, I think that many of it can be rid through the Tradition and Freedom SV.

Another interesting civ could be Arabia, if you can have traderoutes with city states, you could gain very great amount of gold in combination with their money oriented UB, however, more powerful would be imho Russia. while the production bonus is neat, double amounts of horses and iron could enlarge your some much needed army.

And there are two civilizations which performance depends on the brand new feature - citystates. Greece and Siam both have bonuses in regards of them and while the Siam bonus sounds as more powerfull, the greek gains bonusses in regards to all types of CS, and could gain military protection from them better than Siam. Siam otoh, have a UB, insteaded of two UU, so I really don't know.

However, there is on civilization that is batter than all of the listed. Aztec. I could speculate how their early food-themed UB could give them adventage and how they could unlock SP quicker than others and gain adventage in wonderrace over Egypt and so on. I won't do it. The true power that Aztec have is the power of Awesome. The lonely city of Tenochtitlan that sacrifaces its way to the Utopia is one of the Thing That Have To Be Done.

You thought?

(BTW, it is worth noticing that as the GP nowbuild improvments and they no longer merge with cities, they usefulnes is reduced and that no civilization have a GP based ability)
 
Arabs do get double oil, so in late game they'd might be better than the Russians; not to mention trade boni is always great; then again, I think it was said that there aren't any foreign trade routes, so it might suck in OCC.

Maybe the Germans aren't too bad at OCC... few cities means more place for barbs means more boni for the Germans.
 
I have no clue, but the main feeling I have is that the scarcity of strategic resources is going to be the major challenge in civ5 OCCs. I can't wait....
 
I think that resource wise the russian is better. When the Arabia gets the oil you should already have bunch of allies to help you with fighting. But the russian power helps you in the rough beggining.

Also, the most effective way could be demand them from allies/citystates and thus Greeg would be in best position...

We really need some report on city states. Hm? 2K Greg? Pleasepleaseplease?
 
Rome :lol:

Sersiosly, most likely India. Possibly Russia if you're lucky and find iron or horses in your city radius.
Aztecs are the most likely candidate for one city culture victory if your city is in an easily defendable position.
The usefulness of more combat oriented civs depends on wether we can still get puppet states with OCC.
 
The true power that Aztec have is the power of Awesome. The lonely city of Tenochtitlan that sacrifaces its way to the Utopia is one of the Thing That Have To Be Done.
Culture has been my favorite way to win in Civ4 and I can't wait to try the Aztecs out :banana:
 
I think greece or russia, OCC is not really about winning a conquest victory but the extra iron and horses could give you an army large enough to defend yourself. You might need to kill off a city state and some babarians to gain the favor of other city states. But the more I think about it the more do I think that greece is the best.
 
With India, since you don't have the unhappiness caused by multiple cities and by taking over other ones...I don't think happiness will be a major limiter in OGC (just like it wasn't in Civ IV).

I would go with egypt as a candidate or one of the military powers.
 
Greece. Diplomacy victory with friendly city states.

Remember that Civ5 is 1 civ 1 vote, so you don't have to be a big empire to get lots of votes anymore, and if you never attack anyone or expand much its probably easier to keep people happy.

India also seems plausible.
 
Yes, i think Greece have one of the best poweres in this regards, however, i'M not so sure about the India, while they would eliminate much of their unhappiness, there are little other sources than population and could be countred by standard means: luxury resources, SP, and so on.
 
The thing about OCC, is that having bonuses to a specific resource is a waste of time, you can't settle on iron after its discovered, so you just have to get lucky.

Best civ for OCC?

* The Glory of Rome (Rome): +25% production towards any buildings that already exist in the Capital. Pointless

* The Great Warpath (Iroquois): Units spend only 1 Movement Point entering any tile with a Forest.Okay but not monumentally useful

* Manifest Destiny (America): All land military units have +1 sight range. 25% discount when purchasing tiles.Okay

* Trade Caravans (Arabia): +1 gold from each Trade Route, and Oil resources provide double quantity.Not useful

* Sacrificial Captives (Aztecs): Gains Culture for the empire from each enemy unit killed. Useful, culture will be easiest victory for an OCC i think


* Art of War (China): Effectiveness and spawn rate of Great Generals increased.Only useful for a domination victory

* Monument Builders (Egypt): +20% production towards Wonder construction Useful

* Sun Never Sets (England): +2 movement for all naval units. Very useful if its a water map

* Ancien Regime (France): +1 culture per turn from Cities before discovering Steam Power.Not useful, thats only +1culture total

* Furor Teutonicus (Germany): Upon defeating a Barbarian unit inside an encampment, there is a 50% chance you earn 25 gold and they join your side. Useful

* Hellenic League (Greece): City-State influence degrades at half and recovers and twice the normal rate.Useful

* Population Growth (India): Unhappiness from number of cities doubled, Unhappiness from number of Citizens halved.Very useful as long as one city can produce a respectable amount of unhappiness

* River Warlord (Songhai): Receive triple Gold from Barbarian encampments and pillaging Cities, Embarked units can defend themselves.okay

* Bushido (Japan): Units fight as though they were at full strength even when damaged.ok

* Siberian Riches (Russia): Strategic Resources provide +1 Production, and Horse, Iron and Uranium Resources provide double quantity.again not that useful, although could be handy if you start off with lots of iron or horses within your city's radius

* Achaemenid Legacy (Persia): Golden Ages last 50% longer. During a Golden Age, units receive +1 Movement and a +10% Combat Strength bonus.Could be handy


* Father Governs Children (Siam): Food and Culture from friendly City-States increased by 50%.Yes, very handy

* Barbary Corsairs (Ottomans): 50% chance of converting a Barbarian naval unit to your side and earning 25 Gold.okay

Edit overall i'd say greece, siam or aztec. The bonus to culture or diplomacy there is probably the best to have for OCC
 
Siam looks the best to me. You can rake in the food to grow to a huge size which is fairly important as a OCC and culture is the likely victory route so the extra culture will help enable your win condition. A network of city states will help protect you as well.

Greece looks to be another solid candidate in this regard.
 
what is 'OCC'?
 
One City Challenge. Winning the game while only building your initial founding capital, and razing any other cities you capture.
 
Gotcha. Greece sounds like it'd probably beat all, in that case.
 
A one-city challenge - You cannot build settlers, and any captured cities are razed.
As to what civ- Greece and Siam are probably the best, with Greece being better for diplo games (since you can get more allies more easily), and Siam being better for culture (bigger capital, more bonus culture).
 
Siam, their university comes with culture and 2 scientist specialist and as a one city challenger you are going to need as many specialist spots as you can get. Plus the extra food and culture would be excellent even for one city.

Greece would be second as city states would be freindlier and more easily ally-able to help you get diplomatic votes or other bonus's. However no UB would be a major downside.

Russia would be good as they can supplement for the lack of resources in a OCC but i don't think that you would be going for conquest in such a game.

Persia would be very good as if you only have one city :) would be in abundance would spark golden ages that the Persians could easily take advantage of. plus they have a UB (not sure what it does though)

Egypt, India, and possibly the Aztecs would also work, but besides them every other civ would be close to useless for a OCC, with Rome probably being the most useless.
 
for OCC, are you allowed to vassalize a city you capture?
 
It depends whether you wish to go for cultural or militaristic or diplomatic, scientific may be a bit harder, not sure if that will even be viable or not.

For militaristic, any civ which gives more units is good, Germans will be very useful to get more units than your limited strategic resources can build. Russia can be useful if you start off next too a good amount of iron and horses. Any civ which makes units stronger or increases thier effectiveness or has good UU's would also be an okay choice.

For Culture, yeah Siam and Aztec will bring you in lots of culture, Egypt will make you quicker at building wonders for a cultural victory, so that would be good too. Any Civ would do an okay job at culture building if dedicated to it.

For Diplomatic, Greece is the ideal candidate. Much easier to get all the city states to vote for you.

For Science, if it is even viable, India will be able to support the highest population, which should give them the edge on science production over each other OCC Civ. Though will it be enough to beat Empires striv'ing for the same goal?

In General though, if you have no specific goal in mind, what Civ would be the best choice for OCC, what Civ will give a great economy and let you decide what route to go down, i.e if one fails you won't immediatly be hampered, India is the best choice if you aren't specifically going down a single victory path, and even if you are India would still be a good choice. Its population will cause 50% less unhappiness, which means your city will be 50% bigger than any other OCC alternative, this is one serious advantage.
 
Siam, their university comes with culture and 2 scientist specialist and as a one city challenger you are going to need as many specialist spots as you can get. Plus the extra food and culture would be excellent even for one city.

As we can't now settle GP in the cities, i don't think that GP are such a cornerstone of OOC as they were in Civ IV. As you get research from citistates, i think that the only essential specialists are the engineers.
 
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