stolenrays
Deity
- Joined
- Aug 2, 2009
- Messages
- 2,061
wow those look amazing! i like those units they are not the normal ones dound on the site! do they have custom kfms?
My new units:
Sumner Class Destroyer (Iran) Lurssen TNC-45 Patrol Boat (Kuwait/UAE)(hull texture to be revised)
Polnocny Class Landing Craft (Iraq/Egypt/Syria)
They look really gooddo you take a lot of these from the google thing and convert them? Or make them yourself? And which version of blender do you use? I expirememted with it earlier today, im pretty horrible at it Its a long shot but i can maybe start making new models, for whatever reason my biggest problem is opening/saving files
Doesn't sound too hard to make, but I don't want to have such a huge queue that we can't complete the mod. BTW, I've also made a Kuwaiti Great General.
Have you seen any modern frigates/corvettes/destroyer escorts on the site? It would make my life easier.
Submarine
Nuclear Submarmine
Transport
Hospital Ship
Minesweeper
Patrol Boat (Missile/Patrol/Torpedo)
Frigate
Corvette
Missile Cruiser
Battleship
Carrier
I got this unit in my mod, so we can put it in!
Also what you were saying about the long queue, personaly i would rather you focus on just art making. i can put the mod together myself, as well as do python (can't create my own but as for buildings i can use much of platypings), I got a couple other people that constantly help me with mod making, so if you can focus on art making, i can take care of the rest, you would just also have to do SDK/DLL, also UAVs are a must need
OK, well that changes things then and probably speeds up the process. What about the map though?
Here is a middle east picture. If you can so that we are on the same page, try and cut out and repost what you think the map boundaries should be. I can pretty much make any size map with the map utilities, but we don't want it too big. In addition, remember there are very few Iraqi/Saudi Cities out west because of the arid desert.
I can't see your pic that you posted btw.