The Capo
godless Heathen
Alright, now I've got it to work properly. Here is what the code should read... again I don't know how to do all of this exactly but it seems to work now.
Code:
# Influence...
screen.setLabelAt("", "CivicList", localText.getText("TXT_KEY_RELIGION_SCREEN_INFLUENCE", ()), CvUtil.FONT_LEFT_JUSTIFY, self.LEFT_EDGE_TEXT, self.Y_INFLUENCE, self.DZ, FontTypes.SMALL_FONT, WidgetTypes.WIDGET_GENERAL, -1, -1)
xLoop = self.X_RELIGION_START
for i in range(gc.getNumReligionInfos()):
if (gc.getGame().getReligionGameTurnFounded(i) >= 0):
szFounded = "0%"
#else:
szFounded = str(gc.getGame().calculateReligionPercent(i)) + "%"
screen.setLabelAt("", "CivicList", szFounded, CvUtil.FONT_CENTER_JUSTIFY, xLoop, self.Y_INFLUENCE, self.DZ, FontTypes.SMALL_FONT, WidgetTypes.WIDGET_GENERAL, -1, -1)
xLoop += self.DX_RELIGION
szFounded = "-"
screen.setLabelAt("", "CivicList", szFounded, CvUtil.FONT_CENTER_JUSTIFY, xLoop, self.Y_INFLUENCE, self.DZ, FontTypes.SMALL_FONT, WidgetTypes.WIDGET_GENERAL, -1, -1)