Louis XXIV
Le Roi Soleil
I'm reading Sulla's story right now. He has good insights into flaws that do exist. I do think there are solutions that exist that aren't spamming cities tightly. I'm wondering if adding happiness improvements that can only be built in large cities or making science scale exponentially with population would help (or would Ghandi be too strong?).
My biggest problem with the happiness system (which I generally feel works well) is you have to fight constantly to stay afloat. In Civ4, expansion hurt you and you spammed cottages and got back (or you planned things well and only expanded when you had enough money, either way). With Civ5, you plan properly, but your cities will eventually go sour. This can be fun. I find myself always looking for the next luxury to trade for or the last natural wonder I haven't found or getting the next tech with a happiness improvement. But building another city to add a bit of extra happiness seems too easy of a solution.
Anyone have thoughts on how to improve on this without throwing the baby out with the bathwater?
My biggest problem with the happiness system (which I generally feel works well) is you have to fight constantly to stay afloat. In Civ4, expansion hurt you and you spammed cottages and got back (or you planned things well and only expanded when you had enough money, either way). With Civ5, you plan properly, but your cities will eventually go sour. This can be fun. I find myself always looking for the next luxury to trade for or the last natural wonder I haven't found or getting the next tech with a happiness improvement. But building another city to add a bit of extra happiness seems too easy of a solution.
Anyone have thoughts on how to improve on this without throwing the baby out with the bathwater?