Numerous comments here about Boudica's economy being a potential problem, especially with no economy boosting traits and a potential borked economy after the early war / REXing that being Boudica demands.
However, I don't see a problem at all.
Let's look closely at Charismatic and her starting Techs and summarise what they give us:
- Charismatic gives +1
out of the box.
- Myst as starting tech and Charismatic together makes Henge a no brainer (I'm sorry you Henge haters, but it does!
) for a further +1
in each city from the free monument.
- Not needing to slowbuild/chop/whip a monument in every city means those saved
can go into the City's first vital build (be it Unit / Barracks (for war) or Granary / Libs (for whipping / growth / economy)
- The appearance of the Great Prophet from Henge (assuming the RNG goes that way) can bulb Code of Laws to either found Conf for a Holy City and Shrine, will also give +1
from having a State Religion (if you've not got one already and/or if it is safe to adopt it for Diplo reasons) or, if founding Conf is unlikely on Immortal, then you still get courts relatively early to shore up the economy post REX / early war.
- All this means a potential +3 pop cap in each city in the early game. Pre-Calendar, that is a massive advantage, not even counting if we get Gold, Fur, Gems etc for even more
. Those +3 pop will mean more whipping, more food tiles worked, more specialists, more cottages, more production, etc, etc.
So, like I say, I don't see a problem for the economy from those Traits, I see some great synergy and options.