Cromagnus
Deity
- Joined
- Sep 11, 2012
- Messages
- 2,272
So I'm experimenting with this. I'm relatively new to both religion and ICS, and not much of a Domination kinda guy, so I need help.
Ok, let me explain the idea. I want to keep policy costs low while expanding wide. Puppet cities don't count towards cost, but they generate extra unhappiness and on top of that, they tend to grow out of control. Also, it's not really one-city because I will annex capitals with lots of wonders. Usually they give enough culture to compensate for the extra policy cost.
My plan is, carefully pillage and come through with workers to reduce food output, to keep my puppet city population low. Annex only the cities that I really need to. Use Holy Warriors to compensate for having only one unit producing city.
I've been experimenting with ignoring everything out of Tradition except the opener and free garrison unit recently, and otherwise going full Honor. The happiness and culture per garrison, and the free unit maintenance helps compensate for the puppeting. +1 happiness and +2 culture is better than a free monument in every city. (Although I'm not sure if that +2 culture is local culture... ie contributes to tile expansion, but I usually don't care when it's an occupied city)
So far, I can generally stagnate occupied cities at 3-4 citizens, or even less if I'm lucky, which helps keep the happiness under control. I'd like to raze cities that don't give me good luxuries, to further help with the happiness issues, but I can't afford the gaps in my expansion. It makes it hard to spread faith, and AIs resettle those spots. That's another place where this gets tricky. And god forbid a granary or aqueduct survives the capture...
Later, if I've annexed a few choice capitals, I sometimes go back into Tradition, if the timing is right, because by then, 4 free culture buildings can actually net opera houses.
Clearly there are problems with this strategy. By not getting the 4 free culture buildings I lose access to the next policy which gives the -unhappiness in the capital, which makes it hard to grow tall in my only unit-producing city.
I'm not sure my scheme is going to work out. It's hard to spread religion when you don't build more than one city. You can't afford to wait until an AI settles next to you to start spreading your religion, and I'd rather rely on Religious Texts than spend faith on Missionaries. I can attempt to settle close to an AI's capital with my first city and hope he expands my way, and doesn't have his own religion, but yeah... hmm.
I mean, obviously, what I'm trying to do here is keep my culture costs really low, hence the one city. (And this allows you to cheaply build National Wonders)
Do you think this is a feasible tactic for Immortal/Diety SP? Any suggestions to fine tune this? I'm obviously going with the +Happiness religious benefits to assist with the ICS. Where should I go after Honor? I'm thinking Commerce because I'm usually not in the Renaissance when I finish Honor, and I struggle with maintenance costs. Faith buys you units but it don't pay their upkeep... The +happiness down the right side of Commerce seems like a great synergy.
I'm also thinking Rationalism isn't my best bet, and that I should just go Commerce until I get Autocracy. Thoughts?
Ok, let me explain the idea. I want to keep policy costs low while expanding wide. Puppet cities don't count towards cost, but they generate extra unhappiness and on top of that, they tend to grow out of control. Also, it's not really one-city because I will annex capitals with lots of wonders. Usually they give enough culture to compensate for the extra policy cost.
My plan is, carefully pillage and come through with workers to reduce food output, to keep my puppet city population low. Annex only the cities that I really need to. Use Holy Warriors to compensate for having only one unit producing city.
I've been experimenting with ignoring everything out of Tradition except the opener and free garrison unit recently, and otherwise going full Honor. The happiness and culture per garrison, and the free unit maintenance helps compensate for the puppeting. +1 happiness and +2 culture is better than a free monument in every city. (Although I'm not sure if that +2 culture is local culture... ie contributes to tile expansion, but I usually don't care when it's an occupied city)
So far, I can generally stagnate occupied cities at 3-4 citizens, or even less if I'm lucky, which helps keep the happiness under control. I'd like to raze cities that don't give me good luxuries, to further help with the happiness issues, but I can't afford the gaps in my expansion. It makes it hard to spread faith, and AIs resettle those spots. That's another place where this gets tricky. And god forbid a granary or aqueduct survives the capture...
Later, if I've annexed a few choice capitals, I sometimes go back into Tradition, if the timing is right, because by then, 4 free culture buildings can actually net opera houses.
Clearly there are problems with this strategy. By not getting the 4 free culture buildings I lose access to the next policy which gives the -unhappiness in the capital, which makes it hard to grow tall in my only unit-producing city.
I'm not sure my scheme is going to work out. It's hard to spread religion when you don't build more than one city. You can't afford to wait until an AI settles next to you to start spreading your religion, and I'd rather rely on Religious Texts than spend faith on Missionaries. I can attempt to settle close to an AI's capital with my first city and hope he expands my way, and doesn't have his own religion, but yeah... hmm.
I mean, obviously, what I'm trying to do here is keep my culture costs really low, hence the one city. (And this allows you to cheaply build National Wonders)
Do you think this is a feasible tactic for Immortal/Diety SP? Any suggestions to fine tune this? I'm obviously going with the +Happiness religious benefits to assist with the ICS. Where should I go after Honor? I'm thinking Commerce because I'm usually not in the Renaissance when I finish Honor, and I struggle with maintenance costs. Faith buys you units but it don't pay their upkeep... The +happiness down the right side of Commerce seems like a great synergy.
I'm also thinking Rationalism isn't my best bet, and that I should just go Commerce until I get Autocracy. Thoughts?