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#1 |
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Kami of Awakened Dreamers
Join Date: Sep 2006
Location: Indiana, USA
Posts: 2,288
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broken mods
The patch broke many many mods, some are entirely nonfunctional now. I hate updates because i can't play for god knows how long - and when G+K comes out, they will all be broken again and a series of patches will break them AGAIN.
What can be done about this? Hopefully a few of my mods will still work... Otherwise people might need to post/upload their favorite broken mods for repairs, some of the mods i liked havent been changed and there is no indication of the mod-maker intending to keep up on it.
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The Modiquette The best post ever. ![]() Proud member of Religion and Revolution! Colonization will never be the same again! Check it out, the time is coming... |
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#2 |
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Deity
Join Date: Jun 2008
Posts: 2,156
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They could make a game that was perfect at release? Other than that, I can't think of anything.
I think many broke because of the unit art move to the DB. The new way is better. So your choice is: keep it the old (bad) way (i.e., don't patch) or patch to the new system (i.e., modders have to keep mods updated). There is no way to have it both ways. |
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#3 | |
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NiGHTS
Join Date: Sep 2010
Location: Vancouver BC Canada
Posts: 1,950
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Quote:
![]() As for players in general, having the option to install the patch would be nice. ( I realize you can set Steam to not auto-update, but this invariably resets to auto-update every couple of days).
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CiV Mods: CIVILIZATION NiGHTS - a complete conversion modpack / now available on the in-game ModBrowser. |
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#4 | |
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Deity
Join Date: May 2011
Location: Near Portsmouth, UK
Posts: 2,621
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Quote:
Most of the changes between 674 and 511 are in the UI, then correcting typos in TXT_KEY_ entries, with only very few in database xml files (and almost all of those relate to the new unit animations moving to the DB)
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All my mods (.civ5mod files) can be downloaded from http://www.picknmixmods.com/. If you want to incorporate (parts of) my mods into your own mod(s), please read this first Snap-shots (which are slowly going out-of-date) can still be download in zipped groups from the CfC Downloads Database - search for PickNMix - a list of what is in each zipped group can be found here |
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#5 | |
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Kami of Awakened Dreamers
Join Date: Sep 2006
Location: Indiana, USA
Posts: 2,288
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Quote:
I could make my own repairs if that were the case. My concern is the broken mods that aren't likely to be updated or reloaded like palace additions, government buildings, heck quite a few of them. im TEMPTED to upload them my damn self but i don't know who to give credits to because some of the mods don't have this information in it! Some of the mods from the browser didn't have any contact info, usernames etc... Otherwise i might wait a few weeks and upload "REPAIR ME PLX" mods that obviously have been abandoned by the maker - but keep me playing. That is, i just don't enjoy the game at all without them. Marcus - I really really hope that CivNIGHTS is exanded to G+K and when it is, ill be a playin - your mod has been in my sig since the first game i played it, and i have changed my sig several times NEVER removing your great work from it.
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The Modiquette The best post ever. ![]() Proud member of Religion and Revolution! Colonization will never be the same again! Check it out, the time is coming... |
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