dalgo
Emperor
I hardly ever use MPPs but in my current game I made one with the Maya. As expected that dragged me into war with their enemies, including Germany. Later in the game Germany asked for peace. I figured it wouldn't last, as soon as they attacked the Maya again the war would begin again - but they offered cash so I accepted.
To my surprise that broke the pact and Maya will no longer accept gpt deals. I thought an MPP was for 20 turns, is it that easy to cancel? In this case I wouldn't have accepted Germany's proposal if I'd know the result.
However I have often seen the AI do MPP deals with each other, and I've also seen them flip between peace and war in successive turns and I thought that was the effect of the MPP. Is there a guide to MPPs that I can look at?
To my surprise that broke the pact and Maya will no longer accept gpt deals. I thought an MPP was for 20 turns, is it that easy to cancel? In this case I wouldn't have accepted Germany's proposal if I'd know the result.
However I have often seen the AI do MPP deals with each other, and I've also seen them flip between peace and war in successive turns and I thought that was the effect of the MPP. Is there a guide to MPPs that I can look at?