well, its as we already have suspected:
4 vs 2 and we and pacal are the 2...
...
i simply assume that we wont get any techtrade out of the 4 allies. we should ask them directly, each of them, IF they want to trade with us NOW, just to be sure. if we dont get a positive response (or any response) we have to adapt our plans to this situation.
our best option from here on:
->if the 4 teams are cooperation, we cant keep up in tech. but if they are stupid enough to focus on civil technologies, we can still reach construction in time.
-> gear up for war and cripple our most annoying neighbour.
-> dont expand too much, get a small empire with good infra.
-> our goal should be 6 cities only, 3 on our island and 3 on the central landmass. the 3 on the central landmass with big overlap.
-> techs we need are: writing, math, contruction, ironworking, theo (bulb with priest in capital.
for doing so, we need 3 more settlers. 2 from capital and 1 fom pyramids city. best whipping point in capital is 4->2, so please switch to settler right now.
might very well be possible that i find some time next week to do a simulation for the next 20-30 turns or so with the buildup and warfare preps.
-> we should start research again, going for writing ASAP, iron next
-> we shouldnt play to win right now, better we play to have fun and go down in flames (taking the most annoying neighbour with us
)
-> we should accept any treaty we are offered from the allies and should feel free to break them at any time to get some more surprise, surprise in our warfare project