AOD 1.10 without the extra buildings?

"I modded to start with all the "shelter class" buildings except for warehouse, church, dry dock, pasture and armory. So far I like it a lot better. Seems just right to me."

care to share your modded content?!?!?!?!?!!?!?

go on dude post a file!!!
 
I agree with Groom somewhat.

Is there any way you can make the extra buildings an option so those who want them can have it on, and those who do not can switch it off

Unfortunately due to how the buildings file is created and used by the SDK, it's not a simple task. In fact, I'd say it's horrid. Not the type of thing I want to work on for 3 months. ;)
 
"I modded to start with all the "shelter class" buildings except for warehouse, church, dry dock, pasture and armory. So far I like it a lot better. Seems just right to me."

care to share your modded content?!?!?!?!?!!?!?

go on dude post a file!!!

I will try to post the modded file in the next 24 hours. I've been busy with other activities the last few days and haven't sat in front of my home computer since Tuesday.
 
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